═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ EVENT ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ═════════════════════════════════════════════════════════ D3 ══════════════════════════════════════════════════════════ 2024-09-20 12:15:12.085 | INFO | D3 2024-09-20 12:15:12.087 | INFO | Count: 0 2024-09-20 12:15:12.104 | INFO | UI get current page 2024-09-20 12:15:12.170 | INFO | [UI] page_commission 2024-09-20 12:15:12.174 | INFO | <<< UI GOTO PAGE_CAMPAIGN_MENU >>> 2024-09-20 12:15:12.211 | INFO | Page switch: page_commission -> page_main 2024-09-20 12:15:12.216 | INFO | Click (1242, 27) @ GOTO_MAIN 2024-09-20 12:15:13.290 | INFO | Page switch: page_main_white -> page_campaign_menu 2024-09-20 12:15:13.294 | INFO | Click (1235, 491) @ MAIN_GOTO_CAMPAIGN_WHITE 2024-09-20 12:15:14.314 | INFO | WITHDRAW button found, wait until map loaded to prevent bugs in game client 2024-09-20 12:15:16.382 | INFO | Click ( 785, 685) @ WITHDRAW 2024-09-20 12:15:17.055 | INFO | Click ( 774, 515) @ POPUP_CONFIRM_UI_ADDITIONAL 2024-09-20 12:15:17.598 | INFO | Page switch: page_event -> page_campaign 2024-09-20 12:15:17.601 | INFO | Click ( 47, 47) @ BACK_ARROW 2024-09-20 12:15:22.691 | INFO | Page switch: page_event -> page_campaign 2024-09-20 12:15:22.694 | INFO | Click ( 47, 40) @ BACK_ARROW 2024-09-20 12:15:22.978 | INFO | Page switch: page_campaign -> page_campaign_menu 2024-09-20 12:15:22.982 | INFO | Click ( 41, 53) @ BACK_ARROW 2024-09-20 12:15:23.275 | INFO | Page arrive: page_campaign_menu 2024-09-20 12:15:23.282 | INFO | Event available 2024-09-20 12:15:23.286 | INFO | <<< UI GOTO PAGE_EVENT >>> 2024-09-20 12:15:23.296 | INFO | Page switch: page_campaign_menu -> page_event 2024-09-20 12:15:23.299 | INFO | Click ( 822, 188) @ CAMPAIGN_MENU_GOTO_EVENT 2024-09-20 12:15:23.575 | INFO | Page arrive: page_event 2024-09-20 12:15:23.594 | INFO | [Mode_switch_20240912] combat 2024-09-20 12:15:23.627 | INFO | [Mode_switch_2] ex 2024-09-20 12:15:23.645 | INFO | [Mode_switch_1] normal 2024-09-20 12:15:23.653 | INFO | <<< UI ENSURE INDEX >>> 2024-09-20 12:15:23.858 | INFO | [campaign 0.040s] ['D1', 'D3', 'D2'] 2024-09-20 12:15:23.862 | INFO | [Chapter] d 2024-09-20 12:15:23.864 | INFO | [Stage] d1, d3, d2 2024-09-20 12:15:23.866 | INFO | [Index] 2 2024-09-20 12:15:23.934 | INFO | [OCR_OIL 0.042s] 8006 2024-09-20 12:15:23.994 | INFO | [OCR_EVENT_PT 0.057s] X49030 2024-09-20 12:15:23.998 | INFO | [Event_PT] 49030 2024-09-20 12:15:24.000 | INFO | [Event_PT_limit] 49030/100000 ───────────────────────────────────────────────────────── D3 ────────────────────────────────────────────────────────── 2024-09-20 12:15:24.003 | INFO | D3 2024-09-20 12:15:24.005 | INFO | Expect emotion reduce: (14, 0) 2024-09-20 12:15:24.026 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2024-09-20 12:15:24.030 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=140, Event.Emotion.Fleet1Record=datetime.datetime(2024, 9, 20, 12, 15, 24), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2024, 9, 20, 12, 15, 24) 2024-09-20 12:15:24.048 | INFO | [Emotion fleet_1] 140 2024-09-20 12:15:24.052 | INFO | [Emotion fleet_2] 119 2024-09-20 12:15:24.056 | INFO | <<< ENTER MAP >>> 2024-09-20 12:15:24.121 | INFO | Click ( 924, 310) @ d3 2024-09-20 12:15:24.572 | INFO | [Map_clear_percentage] 5% 2024-09-20 12:15:24.849 | INFO | [Map_clear_percentage] 66% 2024-09-20 12:15:25.147 | INFO | [Map_clear_percentage] 99% 2024-09-20 12:15:25.153 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2024-09-20 12:15:25.156 | INFO | [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, threat_safe, clear_mode 2024-09-20 12:15:25.159 | INFO | [StopCondition_MapAchievement] non_stop 2024-09-20 12:15:25.162 | INFO | [Fast_Forward] on 2024-09-20 12:15:25.177 | INFO | [Auto_Search] on 2024-09-20 12:15:25.187 | INFO | Click ( 922, 519) @ MAP_PREPARATION 2024-09-20 12:15:25.749 | INFO | Handling 2x book setting, mode=prep. 2024-09-20 12:15:25.771 | INFO | Using fleet: [1, 2, 2] 2024-09-20 12:15:25.851 | INFO | Hard satisfied: Fleet_1: True, Fleet_2: True, Submarine: True 2024-09-20 12:15:25.860 | INFO | Hard Campaign. No fleet preparation 2024-09-20 12:15:25.865 | INFO | Auto search setting 2024-09-20 12:15:25.881 | INFO | [_fleet_sidebar_offset] 0 2024-09-20 12:15:25.888 | INFO | [Fleet_sidebar] 1/3 2024-09-20 12:15:25.892 | INFO | Click (1212, 422) @ FLEET_SIDEBAR_0_2 2024-09-20 12:15:26.414 | INFO | [_fleet_sidebar_offset] 0 2024-09-20 12:15:26.419 | INFO | [Fleet_sidebar] 3/3 2024-09-20 12:15:26.422 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2024-09-20 12:15:26.425 | INFO | Selected to the correct auto search setting 2024-09-20 12:15:26.428 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2024-09-20 12:15:26.431 | INFO | Selected to the correct auto search setting 2024-09-20 12:15:26.434 | INFO | Click (1066, 601) @ FLEET_PREPARATION 2024-09-20 12:15:27.341 | INFO | is_auto_search_running appeared 2024-09-20 12:15:27.435 | INFO | [LevelOcr 0.091s] [113, 100, 99, 100, 100, 99] 2024-09-20 12:15:27.440 | INFO | [LEVEL] 113, 100, 99, 100, 100, 99 ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2024-09-20 12:15:27.445 | INFO | BATTLE_0 2024-09-20 12:15:27.448 | INFO | Auto search moving 2024-09-20 12:15:27.463 | INFO | Fleet: 1, fleet_current_index: 1 2024-09-20 12:15:27.675 | INFO | [LevelOcr 0.205s] [113, 100, 99, 100, 100, 99] 2024-09-20 12:15:27.680 | INFO | [LEVEL] 113, 100, 99, 100, 100, 99 2024-09-20 12:15:27.771 | INFO | [OCR_OIL 0.087s] 7996 2024-09-20 12:15:27.869 | INFO | [OCR_COIN 0.093s] 13836 2024-09-20 12:15:27.872 | INFO | Reach coin limit 2024-09-20 12:15:34.619 | INFO | Skip map cat attack 2024-09-20 12:15:34.624 | INFO | Click (1208, 666) @ MAP_CAT_ATTACK 2024-09-20 12:15:36.415 | INFO | [Loading] 6% 2024-09-20 12:15:36.418 | INFO | Auto search combat loading 2024-09-20 12:15:36.421 | INFO | Screenshot interval set to 1.0s 2024-09-20 12:15:44.423 | INFO | Auto Search combat execute 2024-09-20 12:15:44.427 | INFO | <<< EMOTION REDUCE >>> 2024-09-20 12:15:44.446 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2024-09-20 12:15:44.451 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=138, Event.Emotion.Fleet1Record=datetime.datetime(2024, 9, 20, 12, 15, 44), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2024, 9, 20, 12, 15, 44) 2024-09-20 12:15:44.472 | INFO | [Emotion fleet_1] 138 2024-09-20 12:15:44.476 | INFO | [Emotion fleet_2] 119 2024-09-20 12:15:45.416 | INFO | Submarine called 2024-09-20 12:15:50.417 | INFO | Combat auto check timer reached 2024-09-20 12:15:58.442 | INFO | Screenshot interval set to 0.3s 2024-09-20 12:15:58.446 | INFO | Auto Search combat status 2024-09-20 12:16:01.722 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2024-09-20 12:16:01.728 | INFO | BATTLE_1 2024-09-20 12:16:01.731 | INFO | Auto search moving 2024-09-20 12:16:01.734 | INFO | Fleet: 1, fleet_current_index: 1 2024-09-20 12:16:01.823 | INFO | [LevelOcr 0.085s] [113, 100, 99, 100, 100, 99] 2024-09-20 12:16:01.827 | INFO | [LEVEL] 113, 100, 99, 100, 100, 99 2024-09-20 12:16:01.904 | INFO | [OCR_OIL 0.073s] 7945 2024-09-20 12:16:01.982 | INFO | [OCR_COIN 0.075s] 13868 2024-09-20 12:16:01.985 | INFO | Reach coin limit 2024-09-20 12:19:01.951 | INFO | Function calls: threading.py L890 _bootstrap() threading.py L926 _bootstrap_inner() threading.py L870 run() threadbased.py L254 run() output.py L801 click_callback() app.py L382 process_manager.py L45 start() process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() process_manager.py L152 run_process() alas.py L541 loop() alas.py L69 run() alas.py L363 event() run.py L393 run() campaign_base.py L143 run() campaign_base.py L177 auto_search_execute_a_battle() auto_search_combat.py L182 auto_search_moving() device.py L175 screenshot() device.py L237 stuck_record_check() device.py L43 show_function_call() 2024-09-20 12:19:01.969 | WARNING | Wait too long 2024-09-20 12:19:01.973 | WARNING | Waiting for {'CAMPAIGN_CHECK', 'PAUSE', 'RETIRE_APPEAR_3', 'EVENT_CHECK', 'OCR_OIL_CHECK', 'AUTO_SEARCH_MAP_OPTION_OFF', 'DOCK_CHECK', 'SP_CHECK', 'AUTO_SEARCH_MAP_OPTION_ON', 'FLEET_NUM_1'} 2024-09-20 12:19:02.038 | INFO | [Package_name] com.bilibili.azurlane 2024-09-20 12:19:02.042 | ERROR | GameStuckError: Wait too long 2024-09-20 12:19:02.044 | WARNING | Saving error: ./log/error/1726805942044