═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ EVENT ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ═════════════════════════════════════════════════════════ D3 ══════════════════════════════════════════════════════════ 2024-12-21 22:48:34.749 | INFO | D3 2024-12-21 22:48:34.751 | INFO | Count: 0 2024-12-21 22:48:34.768 | INFO | UI get current page 2024-12-21 22:48:34.829 | INFO | [UI] page_os 2024-12-21 22:48:34.834 | INFO | <<< UI GOTO PAGE_CAMPAIGN_MENU >>> 2024-12-21 22:48:34.863 | INFO | Page switch: page_os -> page_main 2024-12-21 22:48:34.869 | INFO | Click (1240, 30) @ GOTO_MAIN 2024-12-21 22:48:35.954 | INFO | Page switch: page_main_white -> page_campaign_menu 2024-12-21 22:48:35.958 | INFO | Click (1203, 519) @ MAIN_GOTO_CAMPAIGN_WHITE 2024-12-21 22:48:36.529 | INFO | Page arrive: page_campaign_menu 2024-12-21 22:48:36.538 | INFO | Event available 2024-12-21 22:48:36.541 | INFO | <<< UI GOTO PAGE_EVENT >>> 2024-12-21 22:48:36.552 | INFO | Page switch: page_campaign_menu -> page_event 2024-12-21 22:48:36.555 | INFO | Click ( 891, 285) @ CAMPAIGN_MENU_GOTO_EVENT 2024-12-21 22:48:37.135 | INFO | Page arrive: page_event 2024-12-21 22:48:37.138 | INFO | Mode_switch_20241219 set to combat 2024-12-21 22:48:37.151 | INFO | [Mode_switch_20241219] combat 2024-12-21 22:48:37.155 | INFO | Aside_switch_20241219 set to part2 2024-12-21 22:48:37.203 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:37.437 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:37.736 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:38.036 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:38.335 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:38.639 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:38.940 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:39.238 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:39.541 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:39.839 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:40.138 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:40.438 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:40.737 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:41.039 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:41.344 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:41.644 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:41.945 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:42.246 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:42.256 | WARNING | Switch Aside_switch_20241219 has states evaluated to unknown, asset should be re-verified 2024-12-21 22:48:42.261 | INFO | Click ( 22, 312) @ CHAPTER_20241219_PART2 2024-12-21 22:48:42.547 | INFO | [Aside_switch_20241219] unknown 2024-12-21 22:48:42.845 | INFO | [Aside_switch_20241219] part2 2024-12-21 22:48:42.851 | INFO | <<< UI ENSURE INDEX >>> 2024-12-21 22:48:43.084 | INFO | [campaign 0.050s] ['D3', 'D1', 'D2'] 2024-12-21 22:48:43.089 | INFO | [Chapter] d 2024-12-21 22:48:43.091 | INFO | [Stage] d3, d1, d2 2024-12-21 22:48:43.093 | INFO | [Index] 2 2024-12-21 22:48:43.163 | INFO | [OCR_OIL 0.044s] 16857 2024-12-21 22:48:43.220 | INFO | [OCR_EVENT_PT 0.054s] X6600 2024-12-21 22:48:43.223 | INFO | [Event_PT] 6600 2024-12-21 22:48:43.228 | INFO | [Event_PT_limit] 6600/100000 ───────────────────────────────────────────────────────── D3 ────────────────────────────────────────────────────────── 2024-12-21 22:48:43.233 | INFO | D3 2024-12-21 22:48:43.235 | INFO | Expect emotion reduce: (12, 2) 2024-12-21 22:48:43.253 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2024-12-21 22:48:43.259 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=133, Event.Emotion.Fleet1Record=datetime.datetime(2024, 12, 21, 22, 48, 43), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2024, 12, 21, 22, 48, 43) 2024-12-21 22:48:43.278 | INFO | [Emotion fleet_1] 133 2024-12-21 22:48:43.283 | INFO | [Emotion fleet_2] 119 2024-12-21 22:48:43.287 | INFO | <<< ENTER MAP >>> 2024-12-21 22:48:43.377 | INFO | Click ( 855, 281) @ d3 2024-12-21 22:48:44.096 | INFO | [MAP_MODE_SWITCH] hard 2024-12-21 22:48:44.106 | INFO | [Map_clear_percentage] 59% 2024-12-21 22:48:44.395 | INFO | [MAP_MODE_SWITCH] hard 2024-12-21 22:48:44.405 | INFO | [Map_clear_percentage] 99% 2024-12-21 22:48:44.410 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2024-12-21 22:48:44.414 | INFO | [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, clear_mode 2024-12-21 22:48:44.417 | INFO | [StopCondition_MapAchievement] non_stop 2024-12-21 22:48:44.419 | INFO | Fast_Forward set to on 2024-12-21 22:48:44.421 | INFO | [Fast_Forward] on 2024-12-21 22:48:44.436 | INFO | Auto_Search set to on 2024-12-21 22:48:44.441 | INFO | [Auto_Search] on 2024-12-21 22:48:44.444 | INFO | Click ( 965, 500) @ MAP_PREPARATION 2024-12-21 22:48:45.000 | INFO | Handling 2x book setting, mode=prep. 2024-12-21 22:48:45.023 | INFO | Using fleet: [1, 2, 2] 2024-12-21 22:48:45.108 | INFO | Hard satisfied: Fleet_1: True, Fleet_2: True, Submarine: True 2024-12-21 22:48:45.117 | INFO | Hard Campaign. No fleet preparation 2024-12-21 22:48:45.122 | INFO | Auto search setting 2024-12-21 22:48:45.139 | INFO | [_fleet_sidebar_offset] 0 2024-12-21 22:48:45.145 | INFO | [Fleet_sidebar] 1/3 2024-12-21 22:48:45.149 | INFO | Click (1219, 412) @ FLEET_SIDEBAR_0_2 2024-12-21 22:48:45.711 | INFO | [_fleet_sidebar_offset] 0 2024-12-21 22:48:45.716 | INFO | [Fleet_sidebar] 3/3 2024-12-21 22:48:45.719 | INFO | [Auto_Search_Setting] fleet1_mob_fleet2_boss, sub_standby 2024-12-21 22:48:45.722 | INFO | Selected to the correct auto search setting 2024-12-21 22:48:45.724 | INFO | [Auto_Search_Setting] fleet1_mob_fleet2_boss, sub_standby 2024-12-21 22:48:45.729 | INFO | Selected to the correct auto search setting 2024-12-21 22:48:45.734 | INFO | Click (1140, 574) @ FLEET_PREPARATION 2024-12-21 22:48:46.639 | INFO | is_auto_search_running appeared 2024-12-21 22:48:46.873 | INFO | [LevelOcr 0.229s] [80, 90, 100, 100, 84, 100] 2024-12-21 22:48:46.878 | INFO | [LEVEL] 80, 90, 100, 100, 84, 100 ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2024-12-21 22:48:46.884 | INFO | BATTLE_0 2024-12-21 22:48:46.888 | INFO | Auto search moving 2024-12-21 22:48:46.910 | INFO | Fleet: 1, fleet_current_index: 1 2024-12-21 22:48:47.106 | INFO | [LevelOcr 0.191s] [80, 90, 100, 100, 84, 100] 2024-12-21 22:48:47.110 | INFO | [LEVEL] 80, 90, 100, 100, 84, 100 2024-12-21 22:48:47.216 | INFO | [OCR_OIL 0.102s] 16847 2024-12-21 22:48:47.342 | INFO | [OCR_COIN 0.121s] 176517 2024-12-21 22:48:51.693 | INFO | [Loading] 7% 2024-12-21 22:48:51.696 | INFO | Auto search combat loading 2024-12-21 22:48:51.698 | INFO | Screenshot interval set to 1.0s 2024-12-21 22:48:59.697 | INFO | Auto Search combat execute 2024-12-21 22:48:59.701 | INFO | <<< EMOTION REDUCE >>> 2024-12-21 22:48:59.721 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2024-12-21 22:48:59.726 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=131, Event.Emotion.Fleet1Record=datetime.datetime(2024, 12, 21, 22, 48, 59), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2024, 12, 21, 22, 48, 59) 2024-12-21 22:48:59.744 | INFO | [Emotion fleet_1] 131 2024-12-21 22:48:59.748 | INFO | [Emotion fleet_2] 119 2024-12-21 22:49:05.706 | INFO | Combat auto check timer reached 2024-12-21 22:49:32.731 | INFO | Screenshot interval set to 0.3s 2024-12-21 22:49:32.734 | INFO | Auto Search combat status 2024-12-21 22:49:36.324 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2024-12-21 22:49:36.329 | INFO | BATTLE_1 2024-12-21 22:49:36.333 | INFO | Auto search moving 2024-12-21 22:49:36.340 | INFO | Fleet: 1, fleet_current_index: 1 2024-12-21 22:49:36.421 | INFO | [LevelOcr 0.077s] [80, 90, 100, 100, 84, 100] 2024-12-21 22:49:36.426 | INFO | [LEVEL] 80, 90, 100, 100, 84, 100 2024-12-21 22:49:36.511 | INFO | [OCR_OIL 0.079s] 16812 2024-12-21 22:49:36.623 | INFO | [OCR_COIN 0.108s] 176539 2024-12-21 22:49:41.224 | INFO | [Loading] 9% 2024-12-21 22:49:41.228 | INFO | Auto search combat loading 2024-12-21 22:49:41.230 | INFO | Screenshot interval set to 1.0s 2024-12-21 22:49:49.244 | INFO | Auto Search combat execute 2024-12-21 22:49:49.248 | INFO | <<< EMOTION REDUCE >>> 2024-12-21 22:49:49.270 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2024-12-21 22:49:49.274 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=129, Event.Emotion.Fleet1Record=datetime.datetime(2024, 12, 21, 22, 49, 49), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2024, 12, 21, 22, 49, 49) 2024-12-21 22:49:49.299 | INFO | [Emotion fleet_1] 129 2024-12-21 22:49:49.302 | INFO | [Emotion fleet_2] 119 2024-12-21 22:49:55.237 | INFO | Combat auto check timer reached 2024-12-21 22:50:22.255 | INFO | Screenshot interval set to 0.3s 2024-12-21 22:50:22.258 | INFO | Auto Search combat status 2024-12-21 22:50:25.545 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_2 ─────────────────────────────────────────────────────── 2024-12-21 22:50:25.554 | INFO | BATTLE_2 2024-12-21 22:50:25.557 | INFO | Auto search moving 2024-12-21 22:50:25.561 | INFO | Fleet: 1, fleet_current_index: 1 2024-12-21 22:50:25.642 | INFO | [LevelOcr 0.076s] [80, 90, 100, 100, 84, 100] 2024-12-21 22:50:25.646 | INFO | [LEVEL] 80, 90, 100, 100, 84, 100 2024-12-21 22:50:25.712 | INFO | [OCR_OIL 0.060s] 16777 2024-12-21 22:50:25.790 | INFO | [OCR_COIN 0.072s] 176570 2024-12-21 22:50:30.382 | INFO | [Loading] 7% 2024-12-21 22:50:30.387 | INFO | Auto search combat loading 2024-12-21 22:50:30.389 | INFO | Screenshot interval set to 1.0s 2024-12-21 22:50:38.400 | INFO | Auto Search combat execute 2024-12-21 22:50:38.403 | INFO | <<< EMOTION REDUCE >>> 2024-12-21 22:50:38.424 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2024-12-21 22:50:38.428 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=127, Event.Emotion.Fleet1Record=datetime.datetime(2024, 12, 21, 22, 50, 38), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2024, 12, 21, 22, 50, 38) 2024-12-21 22:50:38.447 | INFO | [Emotion fleet_1] 127 2024-12-21 22:50:38.451 | INFO | [Emotion fleet_2] 119 2024-12-21 22:50:43.420 | INFO | Combat auto check timer reached 2024-12-21 22:53:38.555 | INFO | Function calls: threading.py L890 _bootstrap() threading.py L926 _bootstrap_inner() threading.py L870 run() threadbased.py L254 run() output.py L801 click_callback() app.py L388 process_manager.py L52 start() process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() process_manager.py L162 run_process() alas.py L541 loop() alas.py L69 run() alas.py L363 event() run.py L394 run() campaign_base.py L143 run() campaign_base.py L178 auto_search_execute_a_battle() auto_search_combat.py L356 auto_search_combat() auto_search_combat.py L257 auto_search_combat_execute() device.py L184 screenshot() device.py L246 stuck_record_check() device.py L43 show_function_call() 2024-12-21 22:53:38.571 | WARNING | Wait too long 2024-12-21 22:53:38.574 | WARNING | Waiting for {'PAUSE', 'AUTO_SEARCH_MAP_OPTION_ON', 'EXP_INFO_B', 'EXP_INFO_A', 'CAMPAIGN_CHECK', 'EXP_INFO_S', 'EVENT_CHECK', 'BATTLE_STATUS_B', 'POPUP_CANCEL', 'STORY_CLOSE', 'SP_CHECK', 'GET_SHIP', 'STORY_SKIP_3', 'COMBAT_AUTO', 'POPUP_CONFIRM_WHITE', 'BATTLE_STATUS_S', 'COMBAT_AUTO_150', 'GAME_TIPS', 'COMBAT_AUTO_133', 'BATTLE_STATUS_A'} 2024-12-21 22:53:38.629 | INFO | [Package_name] com.bilibili.azurlane 2024-12-21 22:53:38.634 | ERROR | GameStuckError: Wait too long 2024-12-21 22:53:38.638 | WARNING | Saving error: ./log/error/1734792818638