═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ EVENT ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ═════════════════════════════════════════════════════════ D3 ══════════════════════════════════════════════════════════ 2026-06-03 01:18:54.986 | INFO | D3 2026-06-03 01:18:54.988 | INFO | Count: 0 2026-06-03 01:18:55.007 | INFO | UI get current page 2026-06-03 01:18:55.027 | INFO | [UI] page_campaign 2026-06-03 01:18:55.032 | INFO | <<< UI GOTO PAGE_CAMPAIGN_MENU >>> 2026-06-03 01:18:55.042 | INFO | Page switch: page_campaign -> page_campaign_menu 2026-06-03 01:18:55.046 | INFO | Click ( 57, 54) @ BACK_ARROW 2026-06-03 01:18:55.274 | INFO | Page arrive: page_campaign_menu 2026-06-03 01:18:55.280 | INFO | Event available 2026-06-03 01:18:55.284 | INFO | <<< UI GOTO PAGE_EVENT >>> 2026-06-03 01:18:55.295 | INFO | Page switch: page_campaign_menu -> page_event 2026-06-03 01:18:55.299 | INFO | Click ( 724, 228) @ CAMPAIGN_MENU_GOTO_EVENT 2026-06-03 01:18:55.879 | INFO | Page arrive: page_event 2026-06-03 01:18:55.882 | INFO | Mode_switch_20241219 set to combat 2026-06-03 01:18:55.896 | INFO | [Mode_switch_20241219] combat 2026-06-03 01:18:55.901 | INFO | Aside_switch_20241219 set to part2 2026-06-03 01:18:55.925 | INFO | [Aside_switch_20241219] part2 2026-06-03 01:18:55.930 | INFO | <<< UI ENSURE INDEX >>> 2026-06-03 01:18:56.145 | INFO | [campaign 0.038s] ['D3', 'D1', 'D2'] 2026-06-03 01:18:56.149 | INFO | [Chapter] d 2026-06-03 01:18:56.151 | INFO | [Stage] d3, d1, d2 2026-06-03 01:18:56.153 | INFO | [Index] 2 2026-06-03 01:18:56.236 | INFO | [OCR_OIL 0.055s] 6551 2026-06-03 01:18:56.303 | INFO | [OCR_EVENT_PT 0.063s] X60400 2026-06-03 01:18:56.306 | INFO | [Event_PT] 60400 2026-06-03 01:18:56.308 | INFO | [Event_PT_limit] 60400/100000 ───────────────────────────────────────────────────────── D3 ────────────────────────────────────────────────────────── 2026-06-03 01:18:56.314 | INFO | D3 2026-06-03 01:18:56.317 | INFO | Expect emotion reduce: (28, 0) 2026-06-03 01:18:56.327 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-03 01:18:56.333 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=61, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 3, 1, 18, 56), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 3, 1, 18, 56) 2026-06-03 01:18:56.348 | INFO | [Emotion fleet_1] 61 2026-06-03 01:18:56.351 | INFO | [Emotion fleet_2] 119 2026-06-03 01:18:56.353 | INFO | <<< ENTER MAP >>> 2026-06-03 01:18:56.477 | INFO | Click ( 858, 279) @ d3 2026-06-03 01:18:57.181 | INFO | [MAP_MODE_SWITCH] hard 2026-06-03 01:18:57.189 | INFO | [Map_clear_percentage] 59% 2026-06-03 01:18:57.786 | INFO | [MAP_MODE_SWITCH] hard 2026-06-03 01:18:57.795 | INFO | [Map_clear_percentage] 99% 2026-06-03 01:18:57.825 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2026-06-03 01:18:57.830 | INFO | [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, clear_mode 2026-06-03 01:18:57.835 | INFO | [StopCondition_MapAchievement] non_stop 2026-06-03 01:18:57.838 | INFO | Fast_Forward set to on 2026-06-03 01:18:57.842 | INFO | [Fast_Forward] on 2026-06-03 01:18:57.880 | INFO | Auto_Search set to on 2026-06-03 01:18:57.886 | INFO | [Auto_Search] on 2026-06-03 01:18:57.889 | INFO | Click ( 898, 505) @ MAP_PREPARATION 2026-06-03 01:18:58.378 | INFO | Handling 2x book setting, mode=prep. 2026-06-03 01:19:01.081 | INFO | Using fleet: [1, 2, 2] 2026-06-03 01:19:01.161 | INFO | Hard satisfied: Fleet_1: True, Fleet_2: True, Submarine: True 2026-06-03 01:19:01.172 | INFO | Hard Campaign. No fleet preparation 2026-06-03 01:19:01.177 | INFO | Auto search setting 2026-06-03 01:19:01.193 | INFO | [_fleet_sidebar_offset] 0 2026-06-03 01:19:01.201 | INFO | [_fleet_sidebar_offset] 0 2026-06-03 01:19:01.205 | INFO | [Fleet_sidebar] 1/3 2026-06-03 01:19:01.209 | INFO | Click (1212, 446) @ FLEET_SIDEBAR_0_2 2026-06-03 01:19:01.399 | INFO | [_fleet_sidebar_offset] 0 2026-06-03 01:19:01.405 | INFO | [Fleet_sidebar] 3/3 2026-06-03 01:19:01.408 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-06-03 01:19:01.410 | INFO | Selected to the correct auto search setting 2026-06-03 01:19:01.417 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-06-03 01:19:01.422 | INFO | Selected to the correct auto search setting 2026-06-03 01:19:01.426 | INFO | Click (1102, 590) @ FLEET_PREPARATION 2026-06-03 01:19:02.304 | INFO | is_auto_search_running appeared ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2026-06-03 01:19:02.308 | INFO | BATTLE_0 2026-06-03 01:19:02.312 | INFO | Auto search moving 2026-06-03 01:19:02.325 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-03 01:19:02.389 | INFO | [OCR_OIL 0.061s] 6531 2026-06-03 01:19:02.459 | INFO | [OCR_COIN 0.066s] 25282 2026-06-03 01:19:02.462 | INFO | Reach coin limit 2026-06-03 01:19:07.274 | INFO | [Loading] 20% 2026-06-03 01:19:07.277 | INFO | Auto search combat loading 2026-06-03 01:19:07.279 | INFO | Screenshot interval set to 1.0s 2026-06-03 01:19:13.277 | INFO | [BattleUI] PAUSE 2026-06-03 01:19:13.281 | INFO | Auto Search combat execute 2026-06-03 01:19:13.284 | INFO | <<< EMOTION REDUCE >>> 2026-06-03 01:19:13.295 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-03 01:19:13.300 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=57, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 3, 1, 19, 13), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 3, 1, 19, 13) 2026-06-03 01:19:13.314 | INFO | [Emotion fleet_1] 57 2026-06-03 01:19:13.318 | INFO | [Emotion fleet_2] 119 2026-06-03 01:19:13.321 | INFO | Submarine called 2026-06-03 01:19:19.274 | INFO | Combat auto check timer reached 2026-06-03 01:19:27.300 | INFO | Screenshot interval set to 0.3s 2026-06-03 01:19:27.304 | INFO | Auto Search combat status 2026-06-03 01:19:28.786 | INFO | Click (1027, 657) @ GET_SHIP 2026-06-03 01:19:29.987 | INFO | Click (1033, 674) @ GET_SHIP 2026-06-03 01:19:31.187 | INFO | Click (1028, 668) @ GET_SHIP 2026-06-03 01:19:32.388 | INFO | Click (1037, 649) @ GET_SHIP 2026-06-03 01:19:38.090 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2026-06-03 01:19:38.095 | INFO | BATTLE_1 2026-06-03 01:19:38.099 | INFO | Auto search moving 2026-06-03 01:19:38.105 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-03 01:19:38.221 | INFO | [OCR_OIL 0.112s] 6429 2026-06-03 01:19:38.324 | INFO | [OCR_COIN 0.099s] 25314 2026-06-03 01:19:38.328 | INFO | Reach coin limit 2026-06-03 01:19:42.326 | INFO | [Loading] 6% 2026-06-03 01:19:42.330 | INFO | Auto search combat loading 2026-06-03 01:19:42.333 | INFO | Screenshot interval set to 1.0s 2026-06-03 01:19:48.325 | INFO | [BattleUI] PAUSE 2026-06-03 01:19:48.329 | INFO | Auto Search combat execute 2026-06-03 01:19:48.333 | INFO | <<< EMOTION REDUCE >>> 2026-06-03 01:19:48.345 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-03 01:19:48.350 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=53, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 3, 1, 19, 48), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 3, 1, 19, 48) 2026-06-03 01:19:48.365 | INFO | [Emotion fleet_1] 53 2026-06-03 01:19:48.370 | INFO | [Emotion fleet_2] 119 2026-06-03 01:19:48.374 | INFO | Submarine called 2026-06-03 01:19:53.341 | INFO | Combat auto check timer reached 2026-06-03 01:20:02.353 | INFO | Screenshot interval set to 0.3s 2026-06-03 01:20:02.356 | INFO | Auto Search combat status 2026-06-03 01:20:03.236 | INFO | Click (1030, 654) @ GET_SHIP 2026-06-03 01:20:04.438 | INFO | Click (1024, 649) @ GET_SHIP 2026-06-03 01:20:05.639 | INFO | Click (1038, 658) @ GET_SHIP 2026-06-03 01:20:06.841 | INFO | Click (1036, 654) @ GET_SHIP 2026-06-03 01:20:12.539 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_2 ─────────────────────────────────────────────────────── 2026-06-03 01:20:12.548 | INFO | BATTLE_2 2026-06-03 01:20:12.551 | INFO | Auto search moving 2026-06-03 01:20:12.559 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-03 01:20:12.656 | INFO | [OCR_OIL 0.087s] 6327 2026-06-03 01:20:12.755 | INFO | [OCR_COIN 0.094s] 25363 2026-06-03 01:20:12.759 | INFO | Reach coin limit 2026-06-03 01:23:12.732 | INFO | Function calls: threading.py L890 _bootstrap() threading.py L926 _bootstrap_inner() threading.py L870 run() threadbased.py L254 run() output.py L801 click_callback() app.py L457 process_manager.py L51 start() process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() process_manager.py L166 run_process() alas.py L570 loop() alas.py L70 run() alas.py L382 event() run.py L431 run() campaign_base.py L143 run() campaign_base.py L177 auto_search_execute_a_battle() auto_search_combat.py L170 auto_search_moving() base.py L169 loop() device.py L188 screenshot() device.py L250 stuck_record_check() device.py L43 show_function_call() 2026-06-03 01:23:12.748 | WARNING | Wait too long 2026-06-03 01:23:12.754 | WARNING | Waiting for {'CAMPAIGN_CHECK', 'DOCK_CHECK', 'GAME_TIPS4', 'GAME_TIPS3', 'AUTO_SEARCH_MAP_OPTION_OFF', 'STORY_CLOSE', 'RETIRE_APPEAR_3', 'SP_CHECK', 'FLEET_NUM_1', 'PAUSE', 'OCR_OIL_CHECK', 'GAME_TIPS', 'STORY_SKIP_3', 'AUTO_SEARCH_MAP_OPTION_ON', 'EVENT_CHECK'} 2026-06-03 01:23:12.825 | INFO | [Package_name] com.bilibili.azurlane 2026-06-03 01:23:12.828 | ERROR | GameStuckError: Wait too long 2026-06-03 01:23:12.832 | WARNING | Saving error: ./log/error/1780420992832