═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ EVENT ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ═════════════════════════════════════════════════════════ D3 ══════════════════════════════════════════════════════════ 2026-06-03 01:37:55.831 | INFO | D3 2026-06-03 01:37:55.834 | INFO | Count: 0 2026-06-03 01:37:55.858 | INFO | UI get current page 2026-06-03 01:37:55.880 | INFO | [UI] page_main 2026-06-03 01:37:55.888 | INFO | <<< UI GOTO PAGE_CAMPAIGN_MENU >>> 2026-06-03 01:37:55.908 | INFO | Page switch: page_main_white -> page_campaign_menu 2026-06-03 01:37:55.911 | INFO | Click (1196, 538) @ MAIN_GOTO_CAMPAIGN_WHITE 2026-06-03 01:37:56.713 | INFO | Page switch: page_event -> page_campaign 2026-06-03 01:37:56.718 | INFO | Click ( 48, 51) @ BACK_ARROW 2026-06-03 01:37:57.153 | INFO | WITHDRAW button found, wait until map loaded to prevent bugs in game client 2026-06-03 01:37:59.212 | INFO | Click ( 846, 687) @ WITHDRAW 2026-06-03 01:37:59.600 | INFO | Click ( 777, 519) @ POPUP_CONFIRM_UI_ADDITIONAL 2026-06-03 01:38:01.918 | INFO | Page switch: page_event -> page_campaign 2026-06-03 01:38:01.921 | INFO | Click ( 64, 62) @ BACK_ARROW 2026-06-03 01:38:02.205 | INFO | Page switch: page_campaign -> page_campaign_menu 2026-06-03 01:38:02.210 | INFO | Click ( 40, 42) @ BACK_ARROW 2026-06-03 01:38:02.508 | INFO | Page arrive: page_campaign_menu 2026-06-03 01:38:02.513 | INFO | Event available 2026-06-03 01:38:02.517 | INFO | <<< UI GOTO PAGE_EVENT >>> 2026-06-03 01:38:02.528 | INFO | Page switch: page_campaign_menu -> page_event 2026-06-03 01:38:02.531 | INFO | Click ( 837, 208) @ CAMPAIGN_MENU_GOTO_EVENT 2026-06-03 01:38:02.806 | INFO | Page arrive: page_event 2026-06-03 01:38:02.809 | INFO | Mode_switch_20241219 set to combat 2026-06-03 01:38:02.822 | INFO | [Mode_switch_20241219] combat 2026-06-03 01:38:02.826 | INFO | Aside_switch_20241219 set to part2 2026-06-03 01:38:02.869 | INFO | [Aside_switch_20241219] unknown 2026-06-03 01:38:03.103 | INFO | [Aside_switch_20241219] part2 2026-06-03 01:38:03.107 | INFO | <<< UI ENSURE INDEX >>> 2026-06-03 01:38:03.601 | INFO | [campaign 0.322s] ['D3', 'D1', 'D2'] 2026-06-03 01:38:03.604 | INFO | [Chapter] d 2026-06-03 01:38:03.607 | INFO | [Stage] d3, d1, d2 2026-06-03 01:38:03.610 | INFO | [Index] 2 2026-06-03 01:38:03.796 | INFO | [OCR_OIL 0.161s] 6180 2026-06-03 01:38:03.878 | INFO | [OCR_EVENT_PT 0.076s] X60400 2026-06-03 01:38:03.881 | INFO | [Event_PT] 60400 2026-06-03 01:38:03.884 | INFO | [Event_PT_limit] 60400/100000 ───────────────────────────────────────────────────────── D3 ────────────────────────────────────────────────────────── 2026-06-03 01:38:03.887 | INFO | D3 2026-06-03 01:38:03.890 | INFO | Expect emotion reduce: (28, 0) 2026-06-03 01:38:03.903 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-03 01:38:03.907 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=64, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 3, 1, 38, 3), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 3, 1, 38, 3) 2026-06-03 01:38:03.927 | INFO | [Emotion fleet_1] 64 2026-06-03 01:38:03.932 | INFO | [Emotion fleet_2] 119 2026-06-03 01:38:03.934 | INFO | <<< ENTER MAP >>> 2026-06-03 01:38:04.062 | INFO | Click ( 868, 280) @ d3 2026-06-03 01:38:04.763 | INFO | [MAP_MODE_SWITCH] hard 2026-06-03 01:38:04.771 | INFO | [Map_clear_percentage] 57% 2026-06-03 01:38:05.364 | INFO | [MAP_MODE_SWITCH] hard 2026-06-03 01:38:05.373 | INFO | [Map_clear_percentage] 99% 2026-06-03 01:38:05.400 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2026-06-03 01:38:05.404 | INFO | [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, clear_mode 2026-06-03 01:38:05.407 | INFO | [StopCondition_MapAchievement] non_stop 2026-06-03 01:38:05.410 | INFO | Fast_Forward set to on 2026-06-03 01:38:05.413 | INFO | [Fast_Forward] on 2026-06-03 01:38:05.451 | INFO | Auto_Search set to on 2026-06-03 01:38:05.458 | INFO | [Auto_Search] on 2026-06-03 01:38:05.466 | INFO | Click ( 946, 508) @ MAP_PREPARATION 2026-06-03 01:38:05.966 | INFO | Handling 2x book setting, mode=prep. 2026-06-03 01:38:08.962 | INFO | Using fleet: [1, 2, 2] 2026-06-03 01:38:09.042 | INFO | Hard satisfied: Fleet_1: True, Fleet_2: True, Submarine: True 2026-06-03 01:38:09.054 | INFO | Hard Campaign. No fleet preparation 2026-06-03 01:38:09.062 | INFO | Auto search setting 2026-06-03 01:38:09.080 | INFO | [_fleet_sidebar_offset] 0 2026-06-03 01:38:09.086 | INFO | [_fleet_sidebar_offset] 0 2026-06-03 01:38:09.090 | INFO | [Fleet_sidebar] 1/3 2026-06-03 01:38:09.094 | INFO | Click (1206, 436) @ FLEET_SIDEBAR_0_2 2026-06-03 01:38:09.281 | INFO | [_fleet_sidebar_offset] 0 2026-06-03 01:38:09.287 | INFO | [Fleet_sidebar] 3/3 2026-06-03 01:38:09.290 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-06-03 01:38:09.293 | INFO | Selected to the correct auto search setting 2026-06-03 01:38:09.297 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-06-03 01:38:09.302 | INFO | Selected to the correct auto search setting 2026-06-03 01:38:09.306 | INFO | Click (1090, 573) @ FLEET_PREPARATION 2026-06-03 01:38:10.187 | INFO | is_auto_search_running appeared ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2026-06-03 01:38:10.193 | INFO | BATTLE_0 2026-06-03 01:38:10.195 | INFO | Auto search moving 2026-06-03 01:38:10.208 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-03 01:38:10.269 | INFO | [OCR_OIL 0.058s] 6160 2026-06-03 01:38:10.340 | INFO | [OCR_COIN 0.068s] 25546 2026-06-03 01:38:10.343 | INFO | Reach coin limit 2026-06-03 01:38:14.847 | INFO | [Loading] 7% 2026-06-03 01:38:14.851 | INFO | Auto search combat loading 2026-06-03 01:38:14.856 | INFO | Screenshot interval set to 1.0s 2026-06-03 01:38:21.859 | INFO | [BattleUI] PAUSE 2026-06-03 01:38:21.863 | INFO | Auto Search combat execute 2026-06-03 01:38:21.867 | INFO | <<< EMOTION REDUCE >>> 2026-06-03 01:38:21.881 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-03 01:38:21.885 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=60, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 3, 1, 38, 21), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 3, 1, 38, 21) 2026-06-03 01:38:21.908 | INFO | [Emotion fleet_1] 60 2026-06-03 01:38:21.912 | INFO | [Emotion fleet_2] 119 2026-06-03 01:38:21.914 | INFO | Submarine called 2026-06-03 01:38:27.842 | INFO | Combat auto check timer reached 2026-06-03 01:38:36.882 | INFO | Click (1036, 664) @ GET_SHIP 2026-06-03 01:38:38.909 | INFO | Click (1015, 658) @ GET_SHIP 2026-06-03 01:38:40.873 | INFO | Click (1025, 650) @ GET_SHIP 2026-06-03 01:38:44.888 | INFO | Screenshot interval set to 0.3s 2026-06-03 01:38:44.892 | INFO | Auto Search combat status 2026-06-03 01:38:46.363 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2026-06-03 01:38:46.369 | INFO | BATTLE_1 2026-06-03 01:38:46.372 | INFO | Auto search moving 2026-06-03 01:38:46.376 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-03 01:38:46.456 | INFO | [OCR_OIL 0.075s] 6058 2026-06-03 01:38:46.538 | INFO | [OCR_COIN 0.079s] 25609 2026-06-03 01:38:46.542 | INFO | Reach coin limit 2026-06-03 01:41:46.564 | INFO | Function calls: threading.py L890 _bootstrap() threading.py L926 _bootstrap_inner() threading.py L870 run() threadbased.py L254 run() output.py L801 click_callback() app.py L457 process_manager.py L51 start() process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() process_manager.py L166 run_process() alas.py L570 loop() alas.py L70 run() alas.py L382 event() run.py L431 run() campaign_base.py L143 run() campaign_base.py L177 auto_search_execute_a_battle() auto_search_combat.py L170 auto_search_moving() base.py L169 loop() device.py L188 screenshot() device.py L250 stuck_record_check() device.py L43 show_function_call() 2026-06-03 01:41:46.581 | WARNING | Wait too long 2026-06-03 01:41:46.586 | WARNING | Waiting for {'CAMPAIGN_CHECK', 'DOCK_CHECK', 'GAME_TIPS4', 'GAME_TIPS3', 'AUTO_SEARCH_MAP_OPTION_OFF', 'STORY_CLOSE', 'RETIRE_APPEAR_3', 'SP_CHECK', 'FLEET_NUM_1', 'PAUSE', 'OCR_OIL_CHECK', 'GAME_TIPS', 'STORY_SKIP_3', 'AUTO_SEARCH_MAP_OPTION_ON', 'EVENT_CHECK'} 2026-06-03 01:41:46.654 | INFO | [Package_name] com.bilibili.azurlane 2026-06-03 01:41:46.657 | ERROR | GameStuckError: Wait too long 2026-06-03 01:41:46.659 | WARNING | Saving error: ./log/error/1780422106659