═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ EVENT ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ═════════════════════════════════════════════════════════ D3 ══════════════════════════════════════════════════════════ 2026-06-04 01:43:32.867 | INFO | D3 2026-06-04 01:43:32.870 | INFO | Count: 0 2026-06-04 01:43:32.887 | INFO | UI get current page 2026-06-04 01:43:32.970 | INFO | [UI] page_meta 2026-06-04 01:43:32.974 | INFO | <<< UI GOTO PAGE_CAMPAIGN_MENU >>> 2026-06-04 01:43:33.027 | INFO | Page switch: page_meta -> page_main 2026-06-04 01:43:33.031 | INFO | Click (1246, 44) @ GOTO_MAIN 2026-06-04 01:43:33.832 | INFO | Page switch: page_main_white -> page_campaign_menu 2026-06-04 01:43:33.835 | INFO | Click (1153, 516) @ MAIN_GOTO_CAMPAIGN_WHITE 2026-06-04 01:43:34.675 | INFO | Page switch: page_event -> page_campaign 2026-06-04 01:43:34.678 | INFO | Click ( 49, 58) @ BACK_ARROW 2026-06-04 01:43:35.100 | INFO | WITHDRAW button found, wait until map loaded to prevent bugs in game client 2026-06-04 01:43:37.162 | INFO | Click ( 825, 682) @ WITHDRAW 2026-06-04 01:43:37.560 | INFO | Click ( 791, 514) @ POPUP_CONFIRM_UI_ADDITIONAL 2026-06-04 01:43:39.871 | INFO | Page switch: page_event -> page_campaign 2026-06-04 01:43:39.876 | INFO | Click ( 57, 56) @ BACK_ARROW 2026-06-04 01:43:40.156 | INFO | Page switch: page_campaign -> page_campaign_menu 2026-06-04 01:43:40.159 | INFO | Click ( 51, 58) @ BACK_ARROW 2026-06-04 01:43:40.454 | INFO | Page arrive: page_campaign_menu 2026-06-04 01:43:40.460 | INFO | Event available 2026-06-04 01:43:40.464 | INFO | <<< UI GOTO PAGE_EVENT >>> 2026-06-04 01:43:40.474 | INFO | Page switch: page_campaign_menu -> page_event 2026-06-04 01:43:40.478 | INFO | Click ( 676, 257) @ CAMPAIGN_MENU_GOTO_EVENT 2026-06-04 01:43:40.753 | INFO | Page arrive: page_event 2026-06-04 01:43:40.756 | INFO | Mode_switch_20241219 set to combat 2026-06-04 01:43:40.770 | INFO | [Mode_switch_20241219] combat 2026-06-04 01:43:40.775 | INFO | Aside_switch_20241219 set to part2 2026-06-04 01:43:40.820 | INFO | [Aside_switch_20241219] unknown 2026-06-04 01:43:41.050 | INFO | [Aside_switch_20241219] part2 2026-06-04 01:43:41.056 | INFO | <<< UI ENSURE INDEX >>> 2026-06-04 01:43:41.288 | INFO | [campaign 0.060s] ['D3', 'D1', 'D2'] 2026-06-04 01:43:41.291 | INFO | [Chapter] d 2026-06-04 01:43:41.295 | INFO | [Stage] d3, d1, d2 2026-06-04 01:43:41.297 | INFO | [Index] 2 2026-06-04 01:43:41.365 | INFO | [OCR_OIL 0.044s] 4627 2026-06-04 01:43:41.428 | INFO | [OCR_EVENT_PT 0.060s] X63090 2026-06-04 01:43:41.431 | INFO | [Event_PT] 63090 2026-06-04 01:43:41.433 | INFO | [Event_PT_limit] 63090/100000 ───────────────────────────────────────────────────────── D3 ────────────────────────────────────────────────────────── 2026-06-04 01:43:41.437 | INFO | D3 2026-06-04 01:43:41.440 | INFO | Expect emotion reduce: (28, 0) 2026-06-04 01:43:41.453 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-04 01:43:41.457 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=60, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 4, 1, 43, 41), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 4, 1, 43, 41) 2026-06-04 01:43:41.473 | INFO | [Emotion fleet_1] 60 2026-06-04 01:43:41.477 | INFO | [Emotion fleet_2] 119 2026-06-04 01:43:41.480 | INFO | <<< ENTER MAP >>> 2026-06-04 01:43:41.606 | INFO | Click ( 858, 278) @ d3 2026-06-04 01:43:42.307 | INFO | [MAP_MODE_SWITCH] hard 2026-06-04 01:43:42.317 | INFO | [Map_clear_percentage] 59% 2026-06-04 01:43:42.907 | INFO | [MAP_MODE_SWITCH] hard 2026-06-04 01:43:42.917 | INFO | [Map_clear_percentage] 99% 2026-06-04 01:43:42.944 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2026-06-04 01:43:42.949 | INFO | [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, clear_mode 2026-06-04 01:43:42.952 | INFO | [StopCondition_MapAchievement] non_stop 2026-06-04 01:43:42.954 | INFO | Fast_Forward set to on 2026-06-04 01:43:42.958 | INFO | [Fast_Forward] on 2026-06-04 01:43:42.998 | INFO | Auto_Search set to on 2026-06-04 01:43:43.005 | INFO | [Auto_Search] on 2026-06-04 01:43:43.009 | INFO | Click ( 993, 529) @ MAP_PREPARATION 2026-06-04 01:43:43.517 | INFO | Handling 2x book setting, mode=prep. 2026-06-04 01:43:46.517 | INFO | Using fleet: [1, 2, 2] 2026-06-04 01:43:46.591 | INFO | Hard satisfied: Fleet_1: True, Fleet_2: True, Submarine: True 2026-06-04 01:43:46.600 | INFO | Hard Campaign. No fleet preparation 2026-06-04 01:43:46.605 | INFO | Auto search setting 2026-06-04 01:43:46.621 | INFO | [_fleet_sidebar_offset] 0 2026-06-04 01:43:46.627 | INFO | [_fleet_sidebar_offset] 0 2026-06-04 01:43:46.632 | INFO | [Fleet_sidebar] 1/3 2026-06-04 01:43:46.636 | INFO | Click (1220, 439) @ FLEET_SIDEBAR_0_2 2026-06-04 01:43:46.840 | INFO | [_fleet_sidebar_offset] 0 2026-06-04 01:43:46.849 | INFO | [Fleet_sidebar] 3/3 2026-06-04 01:43:46.856 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-06-04 01:43:46.861 | INFO | Selected to the correct auto search setting 2026-06-04 01:43:46.870 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-06-04 01:43:46.882 | INFO | Selected to the correct auto search setting 2026-06-04 01:43:46.891 | INFO | Click (1033, 595) @ FLEET_PREPARATION 2026-06-04 01:43:47.744 | INFO | is_auto_search_running appeared ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2026-06-04 01:43:47.753 | INFO | BATTLE_0 2026-06-04 01:43:47.756 | INFO | Auto search moving 2026-06-04 01:43:47.775 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-04 01:43:47.841 | INFO | [OCR_OIL 0.060s] 4607 2026-06-04 01:43:47.952 | INFO | [OCR_COIN 0.108s] 20440 2026-06-04 01:43:47.956 | INFO | Reach coin limit 2026-06-04 01:43:52.163 | INFO | [Loading] 6% 2026-06-04 01:43:52.167 | INFO | Auto search combat loading 2026-06-04 01:43:52.170 | INFO | Screenshot interval set to 1.0s 2026-06-04 01:43:59.182 | INFO | [BattleUI] PAUSE 2026-06-04 01:43:59.189 | INFO | Auto Search combat execute 2026-06-04 01:43:59.194 | INFO | <<< EMOTION REDUCE >>> 2026-06-04 01:43:59.210 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-04 01:43:59.219 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=56, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 4, 1, 43, 59), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 4, 1, 43, 59) 2026-06-04 01:43:59.237 | INFO | [Emotion fleet_1] 56 2026-06-04 01:43:59.242 | INFO | [Emotion fleet_2] 119 2026-06-04 01:43:59.246 | INFO | Submarine called 2026-06-04 01:44:05.173 | INFO | Combat auto check timer reached 2026-06-04 01:44:14.184 | INFO | Click (1018, 651) @ GET_SHIP 2026-06-04 01:44:15.186 | INFO | Click (1014, 668) @ GET_SHIP 2026-06-04 01:44:19.205 | INFO | Screenshot interval set to 0.3s 2026-06-04 01:44:19.209 | INFO | Auto Search combat status 2026-06-04 01:44:20.678 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2026-06-04 01:44:20.684 | INFO | BATTLE_1 2026-06-04 01:44:20.688 | INFO | Auto search moving 2026-06-04 01:44:20.692 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-04 01:44:20.759 | INFO | [OCR_OIL 0.064s] 4505 2026-06-04 01:44:20.831 | INFO | [OCR_COIN 0.067s] 20498 2026-06-04 01:44:20.838 | INFO | Reach coin limit 2026-06-04 01:47:20.879 | INFO | Function calls: threading.py L890 _bootstrap() threading.py L926 _bootstrap_inner() threading.py L870 run() threadbased.py L254 run() output.py L801 click_callback() app.py L457 process_manager.py L51 start() process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() process_manager.py L166 run_process() alas.py L570 loop() alas.py L70 run() alas.py L382 event() run.py L431 run() campaign_base.py L143 run() campaign_base.py L177 auto_search_execute_a_battle() auto_search_combat.py L170 auto_search_moving() base.py L169 loop() device.py L188 screenshot() device.py L250 stuck_record_check() device.py L43 show_function_call() 2026-06-04 01:47:20.898 | WARNING | Wait too long 2026-06-04 01:47:20.904 | WARNING | Waiting for {'CAMPAIGN_CHECK', 'DOCK_CHECK', 'GAME_TIPS4', 'GAME_TIPS3', 'AUTO_SEARCH_MAP_OPTION_OFF', 'STORY_CLOSE', 'RETIRE_APPEAR_3', 'SP_CHECK', 'FLEET_NUM_1', 'PAUSE', 'OCR_OIL_CHECK', 'GAME_TIPS', 'STORY_SKIP_3', 'AUTO_SEARCH_MAP_OPTION_ON', 'EVENT_CHECK'} 2026-06-04 01:47:20.972 | INFO | [Package_name] com.bilibili.azurlane 2026-06-04 01:47:20.975 | ERROR | GameStuckError: Wait too long 2026-06-04 01:47:20.979 | WARNING | Saving error: ./log/error/1780508840979