═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ EVENT ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ═════════════════════════════════════════════════════════ D3 ══════════════════════════════════════════════════════════ 2026-06-08 16:08:33.732 | INFO | D3 2026-06-08 16:08:33.735 | INFO | Count: 0 2026-06-08 16:08:33.753 | INFO | UI get current page 2026-06-08 16:08:33.774 | INFO | [UI] page_campaign 2026-06-08 16:08:33.778 | INFO | <<< UI GOTO PAGE_CAMPAIGN_MENU >>> 2026-06-08 16:08:33.787 | INFO | Page switch: page_campaign -> page_campaign_menu 2026-06-08 16:08:33.791 | INFO | Click ( 56, 59) @ BACK_ARROW 2026-06-08 16:08:34.019 | INFO | Page arrive: page_campaign_menu 2026-06-08 16:08:34.024 | INFO | Event available 2026-06-08 16:08:34.028 | INFO | <<< UI GOTO PAGE_EVENT >>> 2026-06-08 16:08:34.040 | INFO | Page switch: page_campaign_menu -> page_event 2026-06-08 16:08:34.044 | INFO | Click ( 717, 143) @ CAMPAIGN_MENU_GOTO_EVENT 2026-06-08 16:08:34.320 | INFO | Page arrive: page_event 2026-06-08 16:08:34.323 | INFO | Mode_switch_20241219 set to combat 2026-06-08 16:08:34.336 | INFO | [Mode_switch_20241219] combat 2026-06-08 16:08:34.340 | INFO | Aside_switch_20241219 set to part2 2026-06-08 16:08:34.389 | INFO | [Aside_switch_20241219] unknown 2026-06-08 16:08:34.615 | INFO | [Aside_switch_20241219] part2 2026-06-08 16:08:34.618 | INFO | <<< UI ENSURE INDEX >>> 2026-06-08 16:08:34.849 | INFO | [campaign 0.041s] ['D3', 'D1', 'D2'] 2026-06-08 16:08:34.852 | INFO | [Chapter] d 2026-06-08 16:08:34.856 | INFO | [Stage] d3, d1, d2 2026-06-08 16:08:34.858 | INFO | [Index] 2 2026-06-08 16:08:34.928 | INFO | [OCR_OIL 0.046s] 7212 2026-06-08 16:08:34.990 | INFO | [OCR_EVENT_PT 0.059s] X73050 2026-06-08 16:08:34.992 | INFO | [Event_PT] 73050 2026-06-08 16:08:34.994 | INFO | [Event_PT_limit] 73050/100000 ───────────────────────────────────────────────────────── D3 ────────────────────────────────────────────────────────── 2026-06-08 16:08:34.998 | INFO | D3 2026-06-08 16:08:35.001 | INFO | Expect emotion reduce: (28, 0) 2026-06-08 16:08:35.014 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-08 16:08:35.017 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=63, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 8, 16, 8, 35), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 8, 16, 8, 35) 2026-06-08 16:08:35.031 | INFO | [Emotion fleet_1] 63 2026-06-08 16:08:35.036 | INFO | [Emotion fleet_2] 119 2026-06-08 16:08:35.039 | INFO | <<< ENTER MAP >>> 2026-06-08 16:08:35.178 | INFO | Click ( 858, 275) @ d3 2026-06-08 16:08:35.879 | INFO | [MAP_MODE_SWITCH] hard 2026-06-08 16:08:35.889 | INFO | [Map_clear_percentage] 58% 2026-06-08 16:08:36.481 | INFO | [MAP_MODE_SWITCH] hard 2026-06-08 16:08:36.490 | INFO | [Map_clear_percentage] 99% 2026-06-08 16:08:36.516 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2026-06-08 16:08:36.520 | INFO | [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, clear_mode 2026-06-08 16:08:36.524 | INFO | [StopCondition_MapAchievement] non_stop 2026-06-08 16:08:36.526 | INFO | Fast_Forward set to on 2026-06-08 16:08:36.528 | INFO | [Fast_Forward] on 2026-06-08 16:08:36.568 | INFO | Auto_Search set to on 2026-06-08 16:08:36.579 | INFO | [Auto_Search] on 2026-06-08 16:08:36.583 | INFO | Click ( 918, 525) @ MAP_PREPARATION 2026-06-08 16:08:37.092 | INFO | Handling 2x book setting, mode=prep. 2026-06-08 16:08:39.783 | INFO | Using fleet: [1, 2, 2] 2026-06-08 16:08:39.881 | INFO | Hard satisfied: Fleet_1: True, Fleet_2: True, Submarine: True 2026-06-08 16:08:39.890 | INFO | Hard Campaign. No fleet preparation 2026-06-08 16:08:39.896 | INFO | Auto search setting 2026-06-08 16:08:39.911 | INFO | [_fleet_sidebar_offset] 0 2026-06-08 16:08:39.919 | INFO | [_fleet_sidebar_offset] 0 2026-06-08 16:08:39.923 | INFO | [Fleet_sidebar] 1/3 2026-06-08 16:08:39.928 | INFO | Click (1201, 457) @ FLEET_SIDEBAR_0_2 2026-06-08 16:08:40.101 | INFO | [_fleet_sidebar_offset] 0 2026-06-08 16:08:40.105 | INFO | [Fleet_sidebar] 3/3 2026-06-08 16:08:40.109 | WARNING | No active auto search setting found 2026-06-08 16:08:40.520 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-06-08 16:08:40.524 | INFO | Selected to the correct auto search setting 2026-06-08 16:08:40.527 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-06-08 16:08:40.530 | INFO | Selected to the correct auto search setting 2026-06-08 16:08:40.535 | INFO | Click (1084, 589) @ FLEET_PREPARATION 2026-06-08 16:08:41.441 | INFO | is_auto_search_running appeared ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2026-06-08 16:08:41.446 | INFO | BATTLE_0 2026-06-08 16:08:41.449 | INFO | Auto search moving 2026-06-08 16:08:41.463 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-08 16:08:41.544 | INFO | [OCR_OIL 0.076s] 7192 2026-06-08 16:08:41.614 | INFO | [OCR_COIN 0.065s] 29783 2026-06-08 16:08:41.617 | INFO | Reach coin limit 2026-06-08 16:08:46.117 | INFO | [Loading] 10% 2026-06-08 16:08:46.122 | INFO | Auto search combat loading 2026-06-08 16:08:46.125 | INFO | Screenshot interval set to 1.0s 2026-06-08 16:08:52.125 | INFO | [BattleUI] PAUSE 2026-06-08 16:08:52.129 | INFO | Auto Search combat execute 2026-06-08 16:08:52.132 | INFO | <<< EMOTION REDUCE >>> 2026-06-08 16:08:52.144 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-08 16:08:52.148 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=59, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 8, 16, 8, 52), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 8, 16, 8, 52) 2026-06-08 16:08:52.166 | INFO | [Emotion fleet_1] 59 2026-06-08 16:08:52.170 | INFO | [Emotion fleet_2] 119 2026-06-08 16:08:52.174 | INFO | Submarine called 2026-06-08 16:08:57.137 | INFO | Combat auto check timer reached 2026-06-08 16:09:07.148 | INFO | Click (1017, 671) @ GET_SHIP 2026-06-08 16:09:08.153 | INFO | Click (1038, 652) @ GET_SHIP 2026-06-08 16:09:12.167 | INFO | Screenshot interval set to 0.3s 2026-06-08 16:09:12.173 | INFO | Auto Search combat status 2026-06-08 16:09:13.937 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2026-06-08 16:09:13.945 | INFO | BATTLE_1 2026-06-08 16:09:13.947 | INFO | Auto search moving 2026-06-08 16:09:13.952 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-08 16:09:14.072 | INFO | [OCR_OIL 0.115s] 7090 2026-06-08 16:09:14.183 | INFO | [OCR_COIN 0.105s] 29833 2026-06-08 16:09:14.186 | INFO | Reach coin limit 2026-06-08 16:09:18.181 | INFO | [Loading] 10% 2026-06-08 16:09:18.184 | INFO | Auto search combat loading 2026-06-08 16:09:18.188 | INFO | Screenshot interval set to 1.0s 2026-06-08 16:09:24.184 | INFO | [BattleUI] PAUSE 2026-06-08 16:09:24.191 | INFO | Auto Search combat execute 2026-06-08 16:09:24.195 | INFO | <<< EMOTION REDUCE >>> 2026-06-08 16:09:24.209 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-08 16:09:24.215 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=55, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 8, 16, 9, 24), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 8, 16, 9, 24) 2026-06-08 16:09:24.233 | INFO | [Emotion fleet_1] 55 2026-06-08 16:09:24.237 | INFO | [Emotion fleet_2] 119 2026-06-08 16:09:24.239 | INFO | Submarine called 2026-06-08 16:09:30.203 | INFO | Combat auto check timer reached 2026-06-08 16:09:37.206 | INFO | Screenshot interval set to 0.3s 2026-06-08 16:09:37.210 | INFO | Auto Search combat status 2026-06-08 16:09:38.697 | INFO | Click (1017, 652) @ GET_SHIP 2026-06-08 16:09:39.895 | INFO | Click (1027, 682) @ GET_SHIP 2026-06-08 16:09:41.701 | INFO | Click (1029, 646) @ GET_SHIP 2026-06-08 16:09:45.296 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_2 ─────────────────────────────────────────────────────── 2026-06-08 16:09:45.300 | INFO | BATTLE_2 2026-06-08 16:09:45.302 | INFO | Auto search moving 2026-06-08 16:09:45.306 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-08 16:09:45.380 | INFO | [OCR_OIL 0.067s] 6988 2026-06-08 16:09:45.458 | INFO | [OCR_COIN 0.072s] 29873 2026-06-08 16:09:45.462 | INFO | Reach coin limit 2026-06-08 16:12:45.493 | INFO | Function calls: threading.py L890 _bootstrap() threading.py L926 _bootstrap_inner() threading.py L870 run() threadbased.py L254 run() output.py L801 click_callback() app.py L457 process_manager.py L51 start() process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() process_manager.py L166 run_process() alas.py L570 loop() alas.py L70 run() alas.py L382 event() run.py L431 run() campaign_base.py L143 run() campaign_base.py L177 auto_search_execute_a_battle() auto_search_combat.py L170 auto_search_moving() base.py L169 loop() device.py L188 screenshot() device.py L250 stuck_record_check() device.py L43 show_function_call() 2026-06-08 16:12:45.508 | WARNING | Wait too long 2026-06-08 16:12:45.512 | WARNING | Waiting for {'CAMPAIGN_CHECK', 'DOCK_CHECK', 'GAME_TIPS4', 'GAME_TIPS3', 'AUTO_SEARCH_MAP_OPTION_OFF', 'STORY_CLOSE', 'RETIRE_APPEAR_3', 'SP_CHECK', 'FLEET_NUM_1', 'PAUSE', 'OCR_OIL_CHECK', 'GAME_TIPS', 'STORY_SKIP_3', 'AUTO_SEARCH_MAP_OPTION_ON', 'EVENT_CHECK'} 2026-06-08 16:12:45.579 | INFO | [Package_name] com.bilibili.azurlane 2026-06-08 16:12:45.583 | ERROR | GameStuckError: Wait too long 2026-06-08 16:12:45.587 | WARNING | Saving error: ./log/error/1780906365587