═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ EVENT ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ═════════════════════════════════════════════════════════ D3 ══════════════════════════════════════════════════════════ 2026-06-12 02:00:11.246 | INFO | D3 2026-06-12 02:00:11.251 | INFO | Count: 0 2026-06-12 02:00:11.276 | INFO | UI get current page 2026-06-12 02:00:11.298 | INFO | [UI] page_main 2026-06-12 02:00:11.304 | INFO | <<< UI GOTO PAGE_CAMPAIGN_MENU >>> 2026-06-12 02:00:11.330 | INFO | Page switch: page_main_white -> page_campaign_menu 2026-06-12 02:00:11.336 | INFO | Click (1239, 541) @ MAIN_GOTO_CAMPAIGN_WHITE 2026-06-12 02:00:12.105 | INFO | Page arrive: page_campaign_menu 2026-06-12 02:00:12.111 | INFO | Event available 2026-06-12 02:00:12.115 | INFO | <<< UI GOTO PAGE_EVENT >>> 2026-06-12 02:00:12.127 | INFO | Page switch: page_campaign_menu -> page_event 2026-06-12 02:00:12.130 | INFO | Click ( 624, 240) @ CAMPAIGN_MENU_GOTO_EVENT 2026-06-12 02:00:12.710 | INFO | Page arrive: page_event 2026-06-12 02:00:12.713 | INFO | Mode_switch_20241219 set to combat 2026-06-12 02:00:12.727 | INFO | [Mode_switch_20241219] combat 2026-06-12 02:00:12.731 | INFO | Aside_switch_20241219 set to part2 2026-06-12 02:00:12.754 | INFO | [Aside_switch_20241219] part2 2026-06-12 02:00:12.759 | INFO | <<< UI ENSURE INDEX >>> 2026-06-12 02:00:12.963 | INFO | [campaign 0.036s] ['D3', 'D1', 'D2'] 2026-06-12 02:00:12.967 | INFO | [Chapter] d 2026-06-12 02:00:12.970 | INFO | [Stage] d3, d1, d2 2026-06-12 02:00:12.972 | INFO | [Index] 2 2026-06-12 02:00:13.037 | INFO | [OCR_OIL 0.040s] 2563 2026-06-12 02:00:13.095 | INFO | [OCR_EVENT_PT 0.055s] X84170 2026-06-12 02:00:13.099 | INFO | [Event_PT] 84170 2026-06-12 02:00:13.102 | INFO | [Event_PT_limit] 84170/100000 ───────────────────────────────────────────────────────── D3 ────────────────────────────────────────────────────────── 2026-06-12 02:00:13.106 | INFO | D3 2026-06-12 02:00:13.108 | INFO | Expect emotion reduce: (28, 0) 2026-06-12 02:00:13.120 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-12 02:00:13.127 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=62, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 12, 2, 0, 13), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 12, 2, 0, 13) 2026-06-12 02:00:13.144 | INFO | [Emotion fleet_1] 62 2026-06-12 02:00:13.147 | INFO | [Emotion fleet_2] 119 2026-06-12 02:00:13.150 | INFO | <<< ENTER MAP >>> 2026-06-12 02:00:13.282 | INFO | Click ( 867, 280) @ d3 2026-06-12 02:00:13.981 | INFO | [MAP_MODE_SWITCH] hard 2026-06-12 02:00:13.988 | INFO | [Map_clear_percentage] 58% 2026-06-12 02:00:14.580 | INFO | [MAP_MODE_SWITCH] hard 2026-06-12 02:00:14.588 | INFO | [Map_clear_percentage] 99% 2026-06-12 02:00:14.616 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2026-06-12 02:00:14.619 | INFO | [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, clear_mode 2026-06-12 02:00:14.622 | INFO | [StopCondition_MapAchievement] non_stop 2026-06-12 02:00:14.626 | INFO | Fast_Forward set to on 2026-06-12 02:00:14.630 | INFO | [Fast_Forward] on 2026-06-12 02:00:14.669 | INFO | Auto_Search set to on 2026-06-12 02:00:14.676 | INFO | [Auto_Search] on 2026-06-12 02:00:14.681 | INFO | Click ( 921, 515) @ MAP_PREPARATION 2026-06-12 02:00:15.186 | INFO | Handling 2x book setting, mode=prep. 2026-06-12 02:00:17.881 | INFO | Using fleet: [1, 2, 2] 2026-06-12 02:00:17.958 | INFO | Hard satisfied: Fleet_1: True, Fleet_2: True, Submarine: True 2026-06-12 02:00:17.967 | INFO | Hard Campaign. No fleet preparation 2026-06-12 02:00:17.971 | INFO | Auto search setting 2026-06-12 02:00:17.986 | INFO | [_fleet_sidebar_offset] 0 2026-06-12 02:00:17.994 | INFO | [_fleet_sidebar_offset] 0 2026-06-12 02:00:17.998 | INFO | [Fleet_sidebar] 1/3 2026-06-12 02:00:18.002 | INFO | Click (1210, 441) @ FLEET_SIDEBAR_0_2 2026-06-12 02:00:18.188 | INFO | [_fleet_sidebar_offset] 0 2026-06-12 02:00:18.191 | INFO | [Fleet_sidebar] 3/3 2026-06-12 02:00:18.196 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-06-12 02:00:18.200 | INFO | Selected to the correct auto search setting 2026-06-12 02:00:18.204 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-06-12 02:00:18.208 | INFO | Selected to the correct auto search setting 2026-06-12 02:00:18.212 | INFO | Click (1072, 574) @ FLEET_PREPARATION 2026-06-12 02:00:19.103 | INFO | is_auto_search_running appeared ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2026-06-12 02:00:19.109 | INFO | BATTLE_0 2026-06-12 02:00:19.111 | INFO | Auto search moving 2026-06-12 02:00:19.126 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-12 02:00:19.209 | INFO | [OCR_OIL 0.078s] 2543 2026-06-12 02:00:19.307 | INFO | [OCR_COIN 0.095s] 22019 2026-06-12 02:00:19.316 | INFO | Reach coin limit 2026-06-12 02:00:23.820 | INFO | [Loading] 14% 2026-06-12 02:00:23.822 | INFO | Auto search combat loading 2026-06-12 02:00:23.825 | INFO | Screenshot interval set to 1.0s 2026-06-12 02:00:29.824 | INFO | [BattleUI] PAUSE 2026-06-12 02:00:29.827 | INFO | Auto Search combat execute 2026-06-12 02:00:29.830 | INFO | <<< EMOTION REDUCE >>> 2026-06-12 02:00:29.842 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-12 02:00:29.847 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=58, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 12, 2, 0, 29), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 12, 2, 0, 29) 2026-06-12 02:00:29.864 | INFO | [Emotion fleet_1] 58 2026-06-12 02:00:29.868 | INFO | [Emotion fleet_2] 119 2026-06-12 02:00:29.870 | INFO | Submarine called 2026-06-12 02:00:35.840 | INFO | Combat auto check timer reached 2026-06-12 02:00:45.847 | INFO | Click (1022, 661) @ GET_SHIP 2026-06-12 02:00:47.846 | INFO | Click (1012, 663) @ GET_SHIP 2026-06-12 02:00:48.851 | INFO | Click (1030, 685) @ GET_SHIP 2026-06-12 02:00:49.859 | INFO | Click (1026, 665) @ GET_SHIP 2026-06-12 02:00:53.870 | INFO | Screenshot interval set to 0.3s 2026-06-12 02:00:53.876 | INFO | Auto Search combat status 2026-06-12 02:00:55.630 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2026-06-12 02:00:55.636 | INFO | BATTLE_1 2026-06-12 02:00:55.643 | INFO | Auto search moving 2026-06-12 02:00:55.651 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-12 02:00:55.757 | INFO | [OCR_OIL 0.100s] 2441 2026-06-12 02:00:55.873 | INFO | [OCR_COIN 0.110s] 22071 2026-06-12 02:00:55.878 | INFO | Reach coin limit 2026-06-12 02:00:59.880 | INFO | [Loading] 9% 2026-06-12 02:00:59.883 | INFO | Auto search combat loading 2026-06-12 02:00:59.886 | INFO | Screenshot interval set to 1.0s 2026-06-12 02:01:05.892 | INFO | [BattleUI] PAUSE 2026-06-12 02:01:05.896 | INFO | Auto Search combat execute 2026-06-12 02:01:05.899 | INFO | <<< EMOTION REDUCE >>> 2026-06-12 02:01:05.914 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-06-12 02:01:05.920 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=54, Event.Emotion.Fleet1Record=datetime.datetime(2026, 6, 12, 2, 1, 5), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 6, 12, 2, 1, 5) 2026-06-12 02:01:05.938 | INFO | [Emotion fleet_1] 54 2026-06-12 02:01:05.942 | INFO | [Emotion fleet_2] 119 2026-06-12 02:01:05.946 | INFO | Submarine called 2026-06-12 02:01:11.883 | INFO | Combat auto check timer reached 2026-06-12 02:01:21.906 | INFO | Click (1034, 668) @ GET_SHIP 2026-06-12 02:01:22.908 | INFO | Click (1016, 656) @ GET_SHIP 2026-06-12 02:01:23.909 | INFO | Click (1023, 672) @ GET_SHIP 2026-06-12 02:01:24.911 | INFO | Click (1015, 659) @ GET_SHIP 2026-06-12 02:01:28.930 | INFO | Screenshot interval set to 0.3s 2026-06-12 02:01:28.935 | INFO | Auto Search combat status 2026-06-12 02:01:30.696 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_2 ─────────────────────────────────────────────────────── 2026-06-12 02:01:30.701 | INFO | BATTLE_2 2026-06-12 02:01:30.704 | INFO | Auto search moving 2026-06-12 02:01:30.708 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-12 02:01:30.837 | INFO | [OCR_OIL 0.118s] 2339 2026-06-12 02:01:30.951 | INFO | [OCR_COIN 0.110s] 22111 2026-06-12 02:01:30.956 | INFO | Reach coin limit 2026-06-12 02:04:30.922 | INFO | Function calls: threading.py L890 _bootstrap() threading.py L926 _bootstrap_inner() threading.py L870 run() threadbased.py L254 run() output.py L801 click_callback() app.py L457 process_manager.py L51 start() process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() process_manager.py L166 run_process() alas.py L570 loop() alas.py L70 run() alas.py L382 event() run.py L431 run() campaign_base.py L143 run() campaign_base.py L177 auto_search_execute_a_battle() auto_search_combat.py L170 auto_search_moving() base.py L169 loop() device.py L188 screenshot() device.py L250 stuck_record_check() device.py L43 show_function_call() 2026-06-12 02:04:30.936 | WARNING | Wait too long 2026-06-12 02:04:30.941 | WARNING | Waiting for {'CAMPAIGN_CHECK', 'DOCK_CHECK', 'GAME_TIPS4', 'GAME_TIPS3', 'AUTO_SEARCH_MAP_OPTION_OFF', 'STORY_CLOSE', 'RETIRE_APPEAR_3', 'SP_CHECK', 'FLEET_NUM_1', 'PAUSE', 'OCR_OIL_CHECK', 'GAME_TIPS', 'STORY_SKIP_3', 'AUTO_SEARCH_MAP_OPTION_ON', 'EVENT_CHECK'} 2026-06-12 02:04:31.011 | INFO | [Package_name] com.bilibili.azurlane 2026-06-12 02:04:31.015 | ERROR | GameStuckError: Wait too long 2026-06-12 02:04:31.018 | WARNING | Saving error: ./log/error/1781201071018