═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ MAIN ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ════════════════════════════════════════════════════ CAMPAIGN_13_1 ════════════════════════════════════════════════════ 2026-06-15 01:48:23.057 | INFO | CAMPAIGN_13_1 2026-06-15 01:48:23.061 | INFO | Count: 0 2026-06-15 01:48:23.079 | INFO | <<< UI ENSURE >>> 2026-06-15 01:48:23.082 | INFO | UI get current page 2026-06-15 01:48:23.098 | INFO | [UI] page_main 2026-06-15 01:48:23.102 | INFO | Goto page_campaign 2026-06-15 01:48:23.105 | INFO | <<< UI GOTO PAGE_CAMPAIGN >>> 2026-06-15 01:48:23.122 | INFO | Page switch: page_main_white -> page_campaign_menu 2026-06-15 01:48:23.129 | INFO | Click (1204, 512) @ MAIN_GOTO_CAMPAIGN_WHITE 2026-06-15 01:48:23.637 | INFO | Page switch: page_campaign_menu -> page_campaign 2026-06-15 01:48:23.643 | INFO | Click ( 244, 367) @ CAMPAIGN_MENU_GOTO_CAMPAIGN 2026-06-15 01:48:23.932 | INFO | Page arrive: page_campaign 2026-06-15 01:48:23.959 | INFO | Mode_switch_1 set to hard 2026-06-15 01:48:23.985 | INFO | [Mode_switch_1] hard 2026-06-15 01:48:23.991 | INFO | <<< UI ENSURE INDEX >>> 2026-06-15 01:48:24.068 | INFO | No stage found. 2026-06-15 01:48:24.301 | INFO | No stage found. 2026-06-15 01:48:24.601 | INFO | No stage found. 2026-06-15 01:48:24.970 | INFO | [campaign 0.064s] ['13--1', '13--3', '13--2', '13--4'] 2026-06-15 01:48:24.973 | INFO | [Chapter] 13 2026-06-15 01:48:24.978 | INFO | [Stage] 13-1, 13-3, 13-2, 13-4 2026-06-15 01:48:24.981 | INFO | [Index] 13 2026-06-15 01:48:25.060 | INFO | [OCR_OIL 0.050s] 8879 ──────────────────────────────────────────────────────── 13-1 ───────────────────────────────────────────────────────── 2026-06-15 01:48:25.066 | INFO | 13-1 2026-06-15 01:48:25.068 | INFO | Expect emotion reduce: (12, 2) 2026-06-15 01:48:25.081 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-06-15 01:48:25.085 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=53, Main.Emotion.Fleet1Record=datetime.datetime(2026, 6, 15, 1, 48, 25), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 6, 15, 1, 48, 25) 2026-06-15 01:48:25.099 | INFO | [Emotion fleet_1] 53 2026-06-15 01:48:25.103 | INFO | [Emotion fleet_2] 119 2026-06-15 01:48:25.106 | INFO | <<< ENTER MAP >>> 2026-06-15 01:48:25.165 | INFO | Click ( 196, 285) @ 13-1 2026-06-15 01:48:25.579 | INFO | [Map_clear_percentage] 5% 2026-06-15 01:48:25.878 | INFO | [Map_clear_percentage] 59% 2026-06-15 01:48:26.180 | INFO | [Map_clear_percentage] 99% 2026-06-15 01:48:26.212 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2026-06-15 01:48:26.215 | INFO | [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, threat_safe, clear_mode 2026-06-15 01:48:26.218 | INFO | [StopCondition_MapAchievement] non_stop 2026-06-15 01:48:26.221 | INFO | Fast_Forward set to on 2026-06-15 01:48:26.226 | INFO | [Fast_Forward] on 2026-06-15 01:48:26.241 | INFO | Auto_Search set to on 2026-06-15 01:48:26.246 | INFO | [Auto_Search] on 2026-06-15 01:48:26.250 | INFO | Click ( 978, 513) @ MAP_PREPARATION 2026-06-15 01:48:26.472 | INFO | Handling 2x book setting, mode=prep. 2026-06-15 01:48:26.769 | INFO | Using fleet: [4, 3, 1] 2026-06-15 01:48:26.846 | INFO | Hard satisfied: Fleet_1: None, Fleet_2: None, Submarine: None 2026-06-15 01:48:26.856 | INFO | [map_allow_submarine] True 2026-06-15 01:48:26.862 | INFO | Click (1142, 331) @ FLEET_2_CLEAR 2026-06-15 01:48:26.916 | INFO | Click (1045, 473) @ SUBMARINE_CHOOSE 2026-06-15 01:48:27.063 | INFO | Current selected: [1] 2026-06-15 01:48:27.066 | INFO | Click (1065, 479) @ SUBMARINE_CHOOSE 2026-06-15 01:48:27.366 | INFO | Click (1053, 220) @ FLEET_1_CHOOSE 2026-06-15 01:48:27.663 | INFO | Current selected: [4] 2026-06-15 01:48:27.666 | INFO | Click (1058, 213) @ FLEET_1_CHOOSE 2026-06-15 01:48:27.962 | INFO | Click (1052, 331) @ FLEET_2_CHOOSE 2026-06-15 01:48:28.262 | INFO | Current selected: [4] 2026-06-15 01:48:28.266 | INFO | Click (1145, 477) @ FLEET_2_BAR_INDEX_3 2026-06-15 01:48:28.563 | INFO | Auto search setting 2026-06-15 01:48:28.579 | INFO | [_fleet_sidebar_offset] 0 2026-06-15 01:48:28.586 | INFO | [_fleet_sidebar_offset] 0 2026-06-15 01:48:28.593 | INFO | [Fleet_sidebar] 1/3 2026-06-15 01:48:28.598 | INFO | Click (1218, 433) @ FLEET_SIDEBAR_0_2 2026-06-15 01:48:28.866 | INFO | [_fleet_sidebar_offset] 0 2026-06-15 01:48:28.869 | INFO | [Fleet_sidebar] 3/3 2026-06-15 01:48:28.872 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_standby 2026-06-15 01:48:28.877 | INFO | Click ( 507, 220) @ AUTO_SEARCH_SET_MOB 2026-06-15 01:48:29.368 | INFO | [Auto_Search_Setting] fleet1_mob_fleet2_boss, sub_standby 2026-06-15 01:48:29.371 | INFO | Selected to the correct auto search setting 2026-06-15 01:48:29.373 | INFO | [Auto_Search_Setting] fleet1_mob_fleet2_boss, sub_standby 2026-06-15 01:48:29.378 | INFO | Selected to the correct auto search setting 2026-06-15 01:48:29.382 | INFO | Click (1034, 597) @ FLEET_PREPARATION 2026-06-15 01:48:30.592 | INFO | is_auto_search_running appeared ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2026-06-15 01:48:30.598 | INFO | BATTLE_0 2026-06-15 01:48:30.604 | INFO | Auto search moving 2026-06-15 01:48:30.623 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-15 01:48:30.705 | INFO | [OCR_OIL 0.075s] 8869 2026-06-15 01:48:30.779 | INFO | [OCR_COIN 0.071s] 33276 2026-06-15 01:48:35.277 | INFO | [Loading] 12% 2026-06-15 01:48:35.281 | INFO | Auto search combat loading 2026-06-15 01:48:35.283 | INFO | Screenshot interval set to 1.0s 2026-06-15 01:48:41.294 | INFO | [BattleUI] PAUSE 2026-06-15 01:48:41.299 | INFO | Auto Search combat execute 2026-06-15 01:48:41.303 | INFO | <<< EMOTION REDUCE >>> 2026-06-15 01:48:41.317 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-06-15 01:48:41.321 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=51, Main.Emotion.Fleet1Record=datetime.datetime(2026, 6, 15, 1, 48, 41), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 6, 15, 1, 48, 41) 2026-06-15 01:48:41.336 | INFO | [Emotion fleet_1] 51 2026-06-15 01:48:41.341 | INFO | [Emotion fleet_2] 119 2026-06-15 01:48:47.276 | INFO | Combat auto check timer reached 2026-06-15 01:49:07.314 | INFO | Click (1009, 652) @ GET_SHIP 2026-06-15 01:49:09.316 | INFO | Click (1023, 660) @ GET_SHIP 2026-06-15 01:49:10.326 | INFO | Click (1036, 664) @ GET_SHIP 2026-06-15 01:49:12.325 | INFO | Click (1017, 652) @ GET_SHIP 2026-06-15 01:49:14.323 | INFO | Screenshot interval set to 0.3s 2026-06-15 01:49:14.327 | INFO | Auto Search combat status 2026-06-15 01:49:14.332 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2026-06-15 01:49:14.336 | INFO | BATTLE_1 2026-06-15 01:49:14.340 | INFO | Auto search moving 2026-06-15 01:49:14.345 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-15 01:49:14.444 | INFO | [OCR_OIL 0.095s] 8850 2026-06-15 01:49:14.529 | INFO | [OCR_COIN 0.081s] 33301 2026-06-15 01:49:18.213 | INFO | [Loading] 12% 2026-06-15 01:49:18.216 | INFO | Auto search combat loading 2026-06-15 01:49:18.220 | INFO | Screenshot interval set to 1.0s 2026-06-15 01:49:24.220 | INFO | [BattleUI] PAUSE 2026-06-15 01:49:24.224 | INFO | Auto Search combat execute 2026-06-15 01:49:24.228 | INFO | <<< EMOTION REDUCE >>> 2026-06-15 01:49:24.240 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-06-15 01:49:24.246 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=49, Main.Emotion.Fleet1Record=datetime.datetime(2026, 6, 15, 1, 49, 24), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 6, 15, 1, 49, 24) 2026-06-15 01:49:24.264 | INFO | [Emotion fleet_1] 49 2026-06-15 01:49:24.269 | INFO | [Emotion fleet_2] 119 2026-06-15 01:49:30.247 | INFO | Combat auto check timer reached 2026-06-15 01:50:05.267 | INFO | Screenshot interval set to 0.3s 2026-06-15 01:50:05.272 | INFO | Auto Search combat status 2026-06-15 01:50:06.757 | INFO | Click (1044, 643) @ GET_SHIP 2026-06-15 01:50:07.955 | INFO | Click (1031, 659) @ GET_SHIP 2026-06-15 01:50:09.155 | INFO | Click (1027, 643) @ GET_SHIP 2026-06-15 01:50:10.395 | INFO | Click (1031, 647) @ GET_SHIP 2026-06-15 01:50:11.572 | INFO | Click (1028, 663) @ GET_SHIP 2026-06-15 01:50:12.452 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_2 ─────────────────────────────────────────────────────── 2026-06-15 01:50:12.456 | INFO | BATTLE_2 2026-06-15 01:50:12.459 | INFO | Auto search moving 2026-06-15 01:50:12.465 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-15 01:50:12.555 | INFO | [OCR_OIL 0.087s] 8831 2026-06-15 01:50:12.653 | INFO | [OCR_COIN 0.092s] 33315 2026-06-15 01:50:17.270 | INFO | [Loading] 10% 2026-06-15 01:50:17.273 | INFO | Auto search combat loading 2026-06-15 01:50:17.277 | INFO | Screenshot interval set to 1.0s 2026-06-15 01:50:23.274 | INFO | [BattleUI] PAUSE 2026-06-15 01:50:23.278 | INFO | Auto Search combat execute 2026-06-15 01:50:23.281 | INFO | <<< EMOTION REDUCE >>> 2026-06-15 01:50:23.294 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-06-15 01:50:23.301 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=47, Main.Emotion.Fleet1Record=datetime.datetime(2026, 6, 15, 1, 50, 23), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 6, 15, 1, 50, 23) 2026-06-15 01:50:23.316 | INFO | [Emotion fleet_1] 47 2026-06-15 01:50:23.320 | INFO | [Emotion fleet_2] 119 2026-06-15 01:50:28.281 | INFO | Combat auto check timer reached 2026-06-15 01:51:05.332 | INFO | Click (1032, 660) @ GET_SHIP 2026-06-15 01:51:07.330 | INFO | Click (1017, 660) @ GET_SHIP 2026-06-15 01:51:09.329 | INFO | Screenshot interval set to 0.3s 2026-06-15 01:51:09.334 | INFO | Auto Search combat status 2026-06-15 01:51:09.338 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_3 ─────────────────────────────────────────────────────── 2026-06-15 01:51:09.344 | INFO | BATTLE_3 2026-06-15 01:51:09.347 | INFO | Auto search moving 2026-06-15 01:51:09.352 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-15 01:51:09.434 | INFO | [OCR_OIL 0.076s] 8812 2026-06-15 01:51:09.515 | INFO | [OCR_COIN 0.075s] 33331 2026-06-15 01:51:13.213 | INFO | [Loading] 11% 2026-06-15 01:51:13.218 | INFO | Auto search combat loading 2026-06-15 01:51:13.221 | INFO | Screenshot interval set to 1.0s 2026-06-15 01:51:19.219 | INFO | [BattleUI] PAUSE 2026-06-15 01:51:19.224 | INFO | Auto Search combat execute 2026-06-15 01:51:19.227 | INFO | <<< EMOTION REDUCE >>> 2026-06-15 01:51:19.237 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-06-15 01:51:19.243 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=45, Main.Emotion.Fleet1Record=datetime.datetime(2026, 6, 15, 1, 51, 19), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 6, 15, 1, 51, 19) 2026-06-15 01:51:19.257 | INFO | [Emotion fleet_1] 45 2026-06-15 01:51:19.262 | INFO | [Emotion fleet_2] 119 2026-06-15 01:51:25.223 | INFO | Combat auto check timer reached 2026-06-15 01:52:02.267 | INFO | Click (1030, 647) @ GET_SHIP 2026-06-15 01:52:03.274 | INFO | Click (1008, 668) @ GET_SHIP 2026-06-15 01:52:05.266 | INFO | Click (1017, 662) @ GET_SHIP 2026-06-15 01:52:06.270 | INFO | Click (1028, 662) @ GET_SHIP 2026-06-15 01:52:08.278 | INFO | Screenshot interval set to 0.3s 2026-06-15 01:52:08.283 | INFO | Auto Search combat status 2026-06-15 01:52:08.287 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_4 ─────────────────────────────────────────────────────── 2026-06-15 01:52:08.291 | INFO | BATTLE_4 2026-06-15 01:52:08.295 | INFO | Auto search moving 2026-06-15 01:52:08.302 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-15 01:52:08.382 | INFO | [OCR_OIL 0.076s] 8793 2026-06-15 01:52:08.463 | INFO | [OCR_COIN 0.075s] 33356 2026-06-15 01:52:12.463 | INFO | [Loading] 17% 2026-06-15 01:52:12.467 | INFO | Auto search combat loading 2026-06-15 01:52:12.471 | INFO | Screenshot interval set to 1.0s 2026-06-15 01:52:18.470 | INFO | [BattleUI] PAUSE 2026-06-15 01:52:18.476 | INFO | Auto Search combat execute 2026-06-15 01:52:18.478 | INFO | <<< EMOTION REDUCE >>> 2026-06-15 01:52:18.492 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-06-15 01:52:18.498 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=43, Main.Emotion.Fleet1Record=datetime.datetime(2026, 6, 15, 1, 52, 18), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 6, 15, 1, 52, 18) 2026-06-15 01:52:18.516 | INFO | [Emotion fleet_1] 43 2026-06-15 01:52:18.519 | INFO | [Emotion fleet_2] 119 2026-06-15 01:52:24.463 | INFO | Combat auto check timer reached 2026-06-15 01:53:01.512 | INFO | Click (1025, 661) @ GET_SHIP 2026-06-15 01:53:02.515 | INFO | Click (1027, 664) @ GET_SHIP 2026-06-15 01:53:03.516 | INFO | Click (1034, 683) @ GET_SHIP 2026-06-15 01:53:04.527 | INFO | Click (1014, 661) @ GET_SHIP 2026-06-15 01:53:05.516 | INFO | Screenshot interval set to 0.3s 2026-06-15 01:53:05.520 | INFO | Auto Search combat status 2026-06-15 01:53:05.534 | INFO | Click (1020, 654) @ GET_SHIP 2026-06-15 01:53:06.694 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_5 ─────────────────────────────────────────────────────── 2026-06-15 01:53:06.699 | INFO | BATTLE_5 2026-06-15 01:53:06.704 | INFO | Auto search moving 2026-06-15 01:53:06.708 | INFO | Fleet: 1, fleet_current_index: 1 2026-06-15 01:53:06.773 | INFO | [OCR_OIL 0.060s] 8774 2026-06-15 01:53:06.846 | INFO | [OCR_COIN 0.067s] 33384 2026-06-15 01:53:09.715 | INFO | [Loading] 16% 2026-06-15 01:53:09.720 | INFO | Auto search combat loading 2026-06-15 01:53:09.724 | INFO | Screenshot interval set to 1.0s 2026-06-15 01:53:15.725 | INFO | [BattleUI] PAUSE 2026-06-15 01:53:15.729 | INFO | Auto Search combat execute 2026-06-15 01:53:15.732 | INFO | <<< EMOTION REDUCE >>> 2026-06-15 01:53:15.743 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-06-15 01:53:15.749 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=41, Main.Emotion.Fleet1Record=datetime.datetime(2026, 6, 15, 1, 53, 15), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 6, 15, 1, 53, 15) 2026-06-15 01:53:15.765 | INFO | [Emotion fleet_1] 41 2026-06-15 01:53:15.769 | INFO | [Emotion fleet_2] 119 2026-06-15 01:53:21.708 | INFO | Combat auto check timer reached 2026-06-15 01:54:21.771 | INFO | Click (1025, 661) @ GET_SHIP 2026-06-15 01:57:21.931 | INFO | Function calls: threading.py L890 _bootstrap() threading.py L926 _bootstrap_inner() threading.py L870 run() threadbased.py L254 run() output.py L801 click_callback() app.py L457 process_manager.py L51 start() process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() process_manager.py L166 run_process() alas.py L570 loop() alas.py L70 run() alas.py L367 main() run.py L431 run() campaign_base.py L143 run() campaign_base.py L178 auto_search_execute_a_battle() auto_search_combat.py L349 auto_search_combat() auto_search_combat.py L246 auto_search_combat_execute() base.py L169 loop() device.py L188 screenshot() device.py L250 stuck_record_check() device.py L43 show_function_call() 2026-06-15 01:57:21.949 | WARNING | Wait too long 2026-06-15 01:57:21.952 | WARNING | Waiting for {'NEW_SHIP', 'CAMPAIGN_CHECK', 'POPUP_CANCEL', 'GUILD_POPUP_CONFIRM', 'EXP_INFO_S', 'SP_CHECK', 'MISSION_POPUP_GO', 'GET_SHIP', 'BATTLE_STATUS_S', 'POPUP_CONFIRM_WHITE', 'PAUSE', 'BATTLE_STATUS_A', 'AUTO_SEARCH_MAP_OPTION_ON', 'BATTLE_STATUS_B', 'EXP_INFO_B', 'GET_MISSION', 'EXP_INFO_A', 'EVENT_CHECK'} 2026-06-15 01:57:22.019 | INFO | [Package_name] com.bilibili.azurlane 2026-06-15 01:57:22.022 | ERROR | GameStuckError: Wait too long 2026-06-15 01:57:22.025 | WARNING | Saving error: ./log/error/1781459842025