═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ MAIN ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ════════════════════════════════════════════════════ CAMPAIGN_13_1 ════════════════════════════════════════════════════ 2026-08-16 17:24:22.673 | INFO | CAMPAIGN_13_1 2026-08-16 17:24:22.676 | INFO | Count: 0 2026-08-16 17:24:22.692 | INFO | <<< UI ENSURE >>> 2026-08-16 17:24:22.696 | INFO | UI get current page 2026-08-16 17:24:22.709 | INFO | [UI] page_main 2026-08-16 17:24:22.713 | INFO | Goto page_campaign 2026-08-16 17:24:22.720 | INFO | <<< UI GOTO PAGE_CAMPAIGN >>> 2026-08-16 17:24:22.737 | INFO | Page switch: page_main_white -> page_campaign_menu 2026-08-16 17:24:22.740 | INFO | Click (1179, 505) @ MAIN_GOTO_CAMPAIGN_WHITE 2026-08-16 17:24:23.255 | INFO | Page switch: page_campaign_menu -> page_campaign 2026-08-16 17:24:23.258 | INFO | Click ( 312, 355) @ CAMPAIGN_MENU_GOTO_CAMPAIGN 2026-08-16 17:24:23.554 | INFO | Page arrive: page_campaign 2026-08-16 17:24:23.581 | INFO | Mode_switch_1 set to hard 2026-08-16 17:24:23.609 | INFO | [Mode_switch_1] hard 2026-08-16 17:24:23.614 | INFO | <<< UI ENSURE INDEX >>> 2026-08-16 17:24:23.685 | INFO | No stage found. 2026-08-16 17:24:23.915 | INFO | No stage found. 2026-08-16 17:24:24.263 | INFO | [campaign 0.048s] ['13--1', '13--3', '13--2', '13--4'] 2026-08-16 17:24:24.266 | INFO | [Chapter] 13 2026-08-16 17:24:24.270 | INFO | [Stage] 13-1, 13-3, 13-2, 13-4 2026-08-16 17:24:24.272 | INFO | [Index] 13 2026-08-16 17:24:24.339 | INFO | [OCR_OIL 0.041s] 17356 ──────────────────────────────────────────────────────── 13-1 ───────────────────────────────────────────────────────── 2026-08-16 17:24:24.344 | INFO | 13-1 2026-08-16 17:24:24.346 | INFO | Expect emotion reduce: (12, 2) 2026-08-16 17:24:24.360 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-08-16 17:24:24.363 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=53, Main.Emotion.Fleet1Record=datetime.datetime(2026, 8, 16, 17, 24, 24), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 8, 16, 17, 24, 24) 2026-08-16 17:24:24.378 | INFO | [Emotion fleet_1] 53 2026-08-16 17:24:24.380 | INFO | [Emotion fleet_2] 119 2026-08-16 17:24:24.385 | INFO | <<< ENTER MAP >>> 2026-08-16 17:24:24.438 | INFO | Click ( 177, 282) @ 13-1 2026-08-16 17:24:24.840 | INFO | [Map_clear_percentage] 5% 2026-08-16 17:24:25.141 | INFO | [Map_clear_percentage] 65% 2026-08-16 17:24:25.441 | INFO | [Map_clear_percentage] 99% 2026-08-16 17:24:25.466 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2026-08-16 17:24:25.470 | INFO | [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, threat_safe, clear_mode 2026-08-16 17:24:25.474 | INFO | [StopCondition_MapAchievement] non_stop 2026-08-16 17:24:25.476 | INFO | Fast_Forward set to on 2026-08-16 17:24:25.478 | INFO | [Fast_Forward] on 2026-08-16 17:24:25.492 | INFO | Auto_Search set to on 2026-08-16 17:24:25.496 | INFO | [Auto_Search] on 2026-08-16 17:24:25.499 | INFO | Click ( 963, 530) @ MAP_PREPARATION 2026-08-16 17:24:25.740 | INFO | Handling 2x book setting, mode=prep. 2026-08-16 17:24:25.765 | INFO | Using fleet: [4, 3, 1] 2026-08-16 17:24:25.860 | INFO | Hard satisfied: Fleet_1: None, Fleet_2: None, Submarine: None 2026-08-16 17:24:25.871 | INFO | [map_allow_submarine] True 2026-08-16 17:24:25.876 | INFO | Click (1138, 326) @ FLEET_2_CLEAR 2026-08-16 17:24:25.930 | INFO | Click (1064, 484) @ SUBMARINE_CHOOSE 2026-08-16 17:24:26.335 | INFO | Current selected: [1] 2026-08-16 17:24:26.340 | INFO | Click (1042, 476) @ SUBMARINE_CHOOSE 2026-08-16 17:24:26.641 | INFO | Click (1059, 218) @ FLEET_1_CHOOSE 2026-08-16 17:24:26.939 | INFO | Current selected: [4] 2026-08-16 17:24:26.943 | INFO | Click (1065, 217) @ FLEET_1_CHOOSE 2026-08-16 17:24:27.241 | INFO | Click (1042, 346) @ FLEET_2_CHOOSE 2026-08-16 17:24:27.541 | INFO | Current selected: [4] 2026-08-16 17:24:27.545 | INFO | Click (1055, 492) @ FLEET_2_BAR_INDEX_3 2026-08-16 17:24:27.836 | INFO | Auto search setting 2026-08-16 17:24:27.852 | INFO | [_fleet_sidebar_offset] 0 2026-08-16 17:24:27.859 | INFO | [_fleet_sidebar_offset] 0 2026-08-16 17:24:27.863 | INFO | [Fleet_sidebar] 1/3 2026-08-16 17:24:27.867 | INFO | Click (1222, 415) @ FLEET_SIDEBAR_0_2 2026-08-16 17:24:28.139 | INFO | [_fleet_sidebar_offset] 0 2026-08-16 17:24:28.143 | INFO | [Fleet_sidebar] 3/3 2026-08-16 17:24:28.146 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_standby 2026-08-16 17:24:28.149 | INFO | Click ( 510, 212) @ AUTO_SEARCH_SET_MOB 2026-08-16 17:24:28.702 | INFO | [Auto_Search_Setting] fleet1_mob_fleet2_boss, sub_standby 2026-08-16 17:24:28.705 | INFO | Selected to the correct auto search setting 2026-08-16 17:24:28.709 | INFO | [Auto_Search_Setting] fleet1_mob_fleet2_boss, sub_standby 2026-08-16 17:24:28.712 | INFO | Selected to the correct auto search setting 2026-08-16 17:24:28.714 | INFO | Click (1119, 584) @ FLEET_PREPARATION 2026-08-16 17:24:29.616 | INFO | is_auto_search_running appeared ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2026-08-16 17:24:29.622 | INFO | BATTLE_0 2026-08-16 17:24:29.625 | INFO | Auto search moving 2026-08-16 17:24:29.638 | INFO | Fleet: 1, fleet_current_index: 1 2026-08-16 17:24:29.686 | INFO | [OCR_OIL 0.044s] 17346 2026-08-16 17:24:29.753 | INFO | [OCR_COIN 0.062s] 200754 2026-08-16 17:24:35.176 | INFO | [Loading] 14% 2026-08-16 17:24:35.179 | INFO | Auto search combat loading 2026-08-16 17:24:35.181 | INFO | Screenshot interval set to 1.0s 2026-08-16 17:24:41.195 | INFO | [BattleUI] PAUSE 2026-08-16 17:24:41.200 | INFO | Auto Search combat execute 2026-08-16 17:24:41.204 | INFO | <<< EMOTION REDUCE >>> 2026-08-16 17:24:41.218 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-08-16 17:24:41.223 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=51, Main.Emotion.Fleet1Record=datetime.datetime(2026, 8, 16, 17, 24, 41), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 8, 16, 17, 24, 41) 2026-08-16 17:24:41.240 | INFO | [Emotion fleet_1] 51 2026-08-16 17:24:41.243 | INFO | [Emotion fleet_2] 119 2026-08-16 17:24:46.204 | INFO | Combat auto check timer reached 2026-08-16 17:25:07.209 | INFO | Click (1025, 655) @ GET_SHIP 2026-08-16 17:25:08.213 | INFO | Click (1015, 652) @ GET_SHIP 2026-08-16 17:25:09.230 | INFO | Click (1040, 656) @ GET_SHIP 2026-08-16 17:25:10.228 | INFO | Screenshot interval set to 0.3s 2026-08-16 17:25:10.232 | INFO | Auto Search combat status 2026-08-16 17:25:10.245 | INFO | Click (1037, 663) @ GET_SHIP 2026-08-16 17:25:11.696 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2026-08-16 17:25:11.702 | INFO | BATTLE_1 2026-08-16 17:25:11.706 | INFO | Auto search moving 2026-08-16 17:25:11.710 | INFO | Fleet: 1, fleet_current_index: 1 2026-08-16 17:25:11.761 | INFO | [OCR_OIL 0.047s] 17327 2026-08-16 17:25:11.810 | INFO | [OCR_COIN 0.045s] 200778 2026-08-16 17:25:16.814 | INFO | [Loading] 7% 2026-08-16 17:25:16.819 | INFO | Auto search combat loading 2026-08-16 17:25:16.822 | INFO | Screenshot interval set to 1.0s 2026-08-16 17:25:22.816 | INFO | [BattleUI] PAUSE 2026-08-16 17:25:22.820 | INFO | Auto Search combat execute 2026-08-16 17:25:22.824 | INFO | <<< EMOTION REDUCE >>> 2026-08-16 17:25:22.836 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-08-16 17:25:22.839 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=49, Main.Emotion.Fleet1Record=datetime.datetime(2026, 8, 16, 17, 25, 22), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 8, 16, 17, 25, 22) 2026-08-16 17:25:22.856 | INFO | [Emotion fleet_1] 49 2026-08-16 17:25:22.860 | INFO | [Emotion fleet_2] 119 2026-08-16 17:25:28.811 | INFO | Combat auto check timer reached 2026-08-16 17:26:03.860 | INFO | Click (1020, 657) @ GET_SHIP 2026-08-16 17:26:04.863 | INFO | Click (1030, 659) @ GET_SHIP 2026-08-16 17:26:05.876 | INFO | Click (1016, 661) @ GET_SHIP 2026-08-16 17:26:06.873 | INFO | Screenshot interval set to 0.3s 2026-08-16 17:26:06.876 | INFO | Auto Search combat status 2026-08-16 17:26:06.888 | INFO | Click (1033, 671) @ GET_SHIP 2026-08-16 17:26:08.648 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_2 ─────────────────────────────────────────────────────── 2026-08-16 17:26:08.654 | INFO | BATTLE_2 2026-08-16 17:26:08.658 | INFO | Auto search moving 2026-08-16 17:26:08.663 | INFO | Fleet: 1, fleet_current_index: 1 2026-08-16 17:26:08.739 | INFO | [OCR_OIL 0.071s] 17308 2026-08-16 17:26:08.822 | INFO | [OCR_COIN 0.076s] 200796 2026-08-16 17:26:12.861 | INFO | [Loading] 15% 2026-08-16 17:26:12.865 | INFO | Auto search combat loading 2026-08-16 17:26:12.868 | INFO | Screenshot interval set to 1.0s 2026-08-16 17:26:18.872 | INFO | [BattleUI] PAUSE 2026-08-16 17:26:18.877 | INFO | Auto Search combat execute 2026-08-16 17:26:18.880 | INFO | <<< EMOTION REDUCE >>> 2026-08-16 17:26:18.892 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-08-16 17:26:18.896 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=47, Main.Emotion.Fleet1Record=datetime.datetime(2026, 8, 16, 17, 26, 18), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 8, 16, 17, 26, 18) 2026-08-16 17:26:18.913 | INFO | [Emotion fleet_1] 47 2026-08-16 17:26:18.917 | INFO | [Emotion fleet_2] 119 2026-08-16 17:26:24.871 | INFO | Combat auto check timer reached 2026-08-16 17:26:57.908 | INFO | Screenshot interval set to 0.3s 2026-08-16 17:26:57.912 | INFO | Auto Search combat status 2026-08-16 17:26:58.805 | INFO | Click (1039, 658) @ GET_SHIP 2026-08-16 17:27:00.004 | INFO | Click (1015, 646) @ GET_SHIP 2026-08-16 17:27:01.195 | INFO | Click (1033, 664) @ GET_SHIP 2026-08-16 17:27:02.400 | INFO | Click (1032, 645) @ GET_SHIP 2026-08-16 17:27:03.615 | INFO | Click (1029, 666) @ GET_SHIP 2026-08-16 17:27:04.489 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_3 ─────────────────────────────────────────────────────── 2026-08-16 17:27:04.493 | INFO | BATTLE_3 2026-08-16 17:27:04.497 | INFO | Auto search moving 2026-08-16 17:27:04.503 | INFO | Fleet: 1, fleet_current_index: 1 2026-08-16 17:27:04.554 | INFO | [OCR_OIL 0.047s] 17289 2026-08-16 17:27:04.621 | INFO | [OCR_COIN 0.063s] 200820 2026-08-16 17:27:09.012 | INFO | [Loading] 9% 2026-08-16 17:27:09.017 | INFO | Auto search combat loading 2026-08-16 17:27:09.020 | INFO | Screenshot interval set to 1.0s 2026-08-16 17:27:15.021 | INFO | [BattleUI] PAUSE 2026-08-16 17:27:15.026 | INFO | Auto Search combat execute 2026-08-16 17:27:15.030 | INFO | <<< EMOTION REDUCE >>> 2026-08-16 17:27:15.047 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-08-16 17:27:15.052 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=45, Main.Emotion.Fleet1Record=datetime.datetime(2026, 8, 16, 17, 27, 15), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 8, 16, 17, 27, 15) 2026-08-16 17:27:15.073 | INFO | [Emotion fleet_1] 45 2026-08-16 17:27:15.077 | INFO | [Emotion fleet_2] 119 2026-08-16 17:27:21.013 | INFO | Combat auto check timer reached 2026-08-16 17:27:56.054 | INFO | Click (1038, 660) @ GET_SHIP 2026-08-16 17:27:57.073 | INFO | Click (1028, 673) @ GET_SHIP 2026-08-16 17:27:58.062 | INFO | Screenshot interval set to 0.3s 2026-08-16 17:27:58.066 | INFO | Auto Search combat status 2026-08-16 17:27:58.079 | INFO | Click (1039, 650) @ GET_SHIP 2026-08-16 17:27:59.546 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_4 ─────────────────────────────────────────────────────── 2026-08-16 17:27:59.552 | INFO | BATTLE_4 2026-08-16 17:27:59.556 | INFO | Auto search moving 2026-08-16 17:27:59.560 | INFO | Fleet: 1, fleet_current_index: 1 2026-08-16 17:27:59.649 | INFO | [OCR_OIL 0.082s] 17270 2026-08-16 17:27:59.725 | INFO | [OCR_COIN 0.073s] 200832 2026-08-16 17:28:04.055 | INFO | [Loading] 7% 2026-08-16 17:28:04.058 | INFO | Auto search combat loading 2026-08-16 17:28:04.061 | INFO | Screenshot interval set to 1.0s 2026-08-16 17:28:10.064 | INFO | [BattleUI] PAUSE 2026-08-16 17:28:10.068 | INFO | Auto Search combat execute 2026-08-16 17:28:10.071 | INFO | <<< EMOTION REDUCE >>> 2026-08-16 17:28:10.082 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-08-16 17:28:10.086 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=43, Main.Emotion.Fleet1Record=datetime.datetime(2026, 8, 16, 17, 28, 10), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 8, 16, 17, 28, 10) 2026-08-16 17:28:10.106 | INFO | [Emotion fleet_1] 43 2026-08-16 17:28:10.109 | INFO | [Emotion fleet_2] 119 2026-08-16 17:28:15.071 | INFO | Combat auto check timer reached 2026-08-16 17:28:57.110 | INFO | Click (1035, 653) @ GET_SHIP 2026-08-16 17:28:59.125 | INFO | Click (1030, 666) @ GET_SHIP 2026-08-16 17:29:01.119 | INFO | Click (1023, 665) @ GET_SHIP 2026-08-16 17:29:02.119 | INFO | Click (1017, 650) @ GET_SHIP 2026-08-16 17:29:04.118 | INFO | Screenshot interval set to 0.3s 2026-08-16 17:29:04.122 | INFO | Auto Search combat status 2026-08-16 17:29:04.125 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_5 ─────────────────────────────────────────────────────── 2026-08-16 17:29:04.129 | INFO | BATTLE_5 2026-08-16 17:29:04.135 | INFO | Auto search moving 2026-08-16 17:29:04.141 | INFO | Fleet: 1, fleet_current_index: 1 2026-08-16 17:29:04.221 | INFO | [OCR_OIL 0.075s] 17251 2026-08-16 17:29:04.293 | INFO | [OCR_COIN 0.069s] 200859 2026-08-16 17:29:05.608 | INFO | [Loading] 10% 2026-08-16 17:29:05.613 | INFO | Auto search combat loading 2026-08-16 17:29:05.616 | INFO | Screenshot interval set to 1.0s 2026-08-16 17:29:11.622 | INFO | [BattleUI] PAUSE 2026-08-16 17:29:11.627 | INFO | Auto Search combat execute 2026-08-16 17:29:11.631 | INFO | <<< EMOTION REDUCE >>> 2026-08-16 17:29:11.643 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-08-16 17:29:11.646 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=41, Main.Emotion.Fleet1Record=datetime.datetime(2026, 8, 16, 17, 29, 11), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 8, 16, 17, 29, 11) 2026-08-16 17:29:11.658 | INFO | [Emotion fleet_1] 41 2026-08-16 17:29:11.661 | INFO | [Emotion fleet_2] 119 2026-08-16 17:29:17.619 | INFO | Combat auto check timer reached 2026-08-16 17:30:37.721 | INFO | Click (1030, 662) @ GET_SHIP 2026-08-16 17:33:37.870 | INFO | Function calls: gui.py L94 process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() gui.py L85 func() main.py L463 run() server.py L60 run() runners.py L43 run() on.py L84 main() proxy_headers.py L75 __call__() applications.py L112 __call__() errors.py L146 __call__() base.py L21 __call__() exceptions.py L58 __call__() routing.py L569 __call__() routing.py L540 lifespan() routing.py L481 default_lifespan() routing.py L518 startup() app.py L1543 process_manager.py L227 restart_processes() process_manager.py L51 start() process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() process_manager.py L166 run_process() alas.py L587 loop() alas.py L69 run() alas.py L356 main() run.py L438 run() campaign_base.py L143 run() campaign_base.py L178 auto_search_execute_a_battle() auto_search_combat.py L357 auto_search_combat() auto_search_combat.py L252 auto_search_combat_execute() base.py L169 loop() device.py L194 screenshot() device.py L256 stuck_record_check() device.py L43 show_function_call() 2026-08-16 17:33:37.910 | WARNING | Wait too long 2026-08-16 17:33:37.917 | WARNING | Waiting for {'EXP_INFO_A', 'MISSION_POPUP_GO', 'EVENT_CHECK', 'EXP_INFO_B', 'GUILD_POPUP_CONFIRM', 'POPUP_CONFIRM_WHITE', 'GET_MISSION', 'BATTLE_STATUS_S', 'EXP_INFO_S', 'GET_SHIP', 'SP_CHECK', 'CAMPAIGN_CHECK', 'AUTO_SEARCH_MAP_OPTION_ON', 'PAUSE', 'POPUP_CANCEL', 'NEW_SHIP', 'BATTLE_STATUS_A', 'BATTLE_STATUS_B'} 2026-08-16 17:33:38.001 | INFO | [Package_name] com.bilibili.azurlane 2026-08-16 17:33:38.004 | ERROR | GameStuckError: Wait too long 2026-08-16 17:33:38.007 | WARNING | Saving error: ./log/error/1786872818007