═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ MAIN ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ════════════════════════════════════════════════════ CAMPAIGN_13_1 ════════════════════════════════════════════════════ 2026-09-10 20:06:33.608 | INFO | CAMPAIGN_13_1 2026-09-10 20:06:33.611 | INFO | Count: 0 2026-09-10 20:06:33.628 | INFO | <<< UI ENSURE >>> 2026-09-10 20:06:33.633 | INFO | UI get current page 2026-09-10 20:06:33.648 | INFO | [UI] page_main 2026-09-10 20:06:33.651 | INFO | Goto page_campaign 2026-09-10 20:06:33.655 | INFO | <<< UI GOTO PAGE_CAMPAIGN >>> 2026-09-10 20:06:33.671 | INFO | Page switch: page_main_white -> page_campaign_menu 2026-09-10 20:06:33.674 | INFO | Click (1187, 486) @ MAIN_GOTO_CAMPAIGN_WHITE 2026-09-10 20:06:34.189 | INFO | Page switch: page_campaign_menu -> page_campaign 2026-09-10 20:06:34.192 | INFO | Click ( 344, 278) @ CAMPAIGN_MENU_GOTO_CAMPAIGN 2026-09-10 20:06:34.488 | INFO | Page arrive: page_campaign 2026-09-10 20:06:34.513 | INFO | Mode_switch_1 set to hard 2026-09-10 20:06:34.540 | INFO | [Mode_switch_1] hard 2026-09-10 20:06:34.544 | INFO | <<< UI ENSURE INDEX >>> 2026-09-10 20:06:34.615 | INFO | No stage found. 2026-09-10 20:06:34.852 | INFO | No stage found. 2026-09-10 20:06:35.208 | INFO | [campaign 0.054s] ['13--1', '13--3', '13--2', '13--4'] 2026-09-10 20:06:35.216 | INFO | [Chapter] 13 2026-09-10 20:06:35.219 | INFO | [Stage] 13-1, 13-3, 13-2, 13-4 2026-09-10 20:06:35.221 | INFO | [Index] 13 2026-09-10 20:06:35.294 | INFO | [OCR_OIL 0.043s] 21506 ──────────────────────────────────────────────────────── 13-1 ───────────────────────────────────────────────────────── 2026-09-10 20:06:35.299 | INFO | 13-1 2026-09-10 20:06:35.302 | INFO | Expect emotion reduce: (12, 2) 2026-09-10 20:06:35.313 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-09-10 20:06:35.318 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=53, Main.Emotion.Fleet1Record=datetime.datetime(2026, 9, 10, 20, 6, 35), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 9, 10, 20, 6, 35) 2026-09-10 20:06:35.351 | INFO | [Emotion fleet_1] 53 2026-09-10 20:06:35.354 | INFO | [Emotion fleet_2] 119 2026-09-10 20:06:35.357 | INFO | <<< ENTER MAP >>> 2026-09-10 20:06:35.408 | INFO | Click ( 192, 290) @ 13-1 2026-09-10 20:06:35.808 | INFO | [Map_clear_percentage] 5% 2026-09-10 20:06:36.105 | INFO | [Map_clear_percentage] 66% 2026-09-10 20:06:36.409 | INFO | [Map_clear_percentage] 99% 2026-09-10 20:06:36.435 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2026-09-10 20:06:36.438 | INFO | [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, threat_safe, clear_mode 2026-09-10 20:06:36.441 | INFO | [StopCondition_MapAchievement] non_stop 2026-09-10 20:06:36.443 | INFO | Fast_Forward set to on 2026-09-10 20:06:36.448 | INFO | [Fast_Forward] on 2026-09-10 20:06:36.463 | INFO | Auto_Search set to on 2026-09-10 20:06:36.467 | INFO | [Auto_Search] on 2026-09-10 20:06:36.471 | INFO | Click (1026, 506) @ MAP_PREPARATION 2026-09-10 20:06:36.717 | INFO | Handling 2x book setting, mode=prep. 2026-09-10 20:06:36.738 | INFO | Using fleet: [4, 3, 1] 2026-09-10 20:06:36.813 | INFO | Hard satisfied: Fleet_1: None, Fleet_2: None, Submarine: None 2026-09-10 20:06:36.824 | INFO | [map_allow_submarine] True 2026-09-10 20:06:36.831 | INFO | Click (1131, 327) @ FLEET_2_CLEAR 2026-09-10 20:06:36.886 | INFO | Click (1050, 493) @ SUBMARINE_CHOOSE 2026-09-10 20:06:37.008 | INFO | Current selected: [1] 2026-09-10 20:06:37.012 | INFO | Click (1049, 473) @ SUBMARINE_CHOOSE 2026-09-10 20:06:37.323 | INFO | Click (1040, 214) @ FLEET_1_CHOOSE 2026-09-10 20:06:37.609 | INFO | Current selected: [4] 2026-09-10 20:06:37.614 | INFO | Click (1062, 215) @ FLEET_1_CHOOSE 2026-09-10 20:06:37.912 | INFO | Click (1056, 331) @ FLEET_2_CHOOSE 2026-09-10 20:06:38.211 | INFO | Current selected: [4] 2026-09-10 20:06:38.216 | INFO | Click (1044, 491) @ FLEET_2_BAR_INDEX_3 2026-09-10 20:06:38.511 | INFO | Auto search setting 2026-09-10 20:06:38.528 | INFO | [_fleet_sidebar_offset] 0 2026-09-10 20:06:38.534 | INFO | [_fleet_sidebar_offset] 0 2026-09-10 20:06:38.539 | INFO | [Fleet_sidebar] 1/3 2026-09-10 20:06:38.545 | INFO | Click (1203, 420) @ FLEET_SIDEBAR_0_2 2026-09-10 20:06:38.816 | INFO | [_fleet_sidebar_offset] 0 2026-09-10 20:06:38.821 | INFO | [Fleet_sidebar] 3/3 2026-09-10 20:06:38.824 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_standby 2026-09-10 20:06:38.826 | INFO | Click ( 505, 211) @ AUTO_SEARCH_SET_MOB 2026-09-10 20:06:39.297 | INFO | [Auto_Search_Setting] fleet1_mob_fleet2_boss, sub_standby 2026-09-10 20:06:39.302 | INFO | Selected to the correct auto search setting 2026-09-10 20:06:39.307 | INFO | [Auto_Search_Setting] fleet1_mob_fleet2_boss, sub_standby 2026-09-10 20:06:39.312 | INFO | Selected to the correct auto search setting 2026-09-10 20:06:39.316 | INFO | Click (1077, 562) @ FLEET_PREPARATION 2026-09-10 20:06:40.209 | INFO | is_auto_search_running appeared ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2026-09-10 20:06:40.214 | INFO | BATTLE_0 2026-09-10 20:06:40.219 | INFO | Auto search moving 2026-09-10 20:06:40.234 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-10 20:06:40.274 | INFO | [OCR_OIL 0.036s] 21496 2026-09-10 20:06:40.322 | INFO | [OCR_COIN 0.045s] 10524 2026-09-10 20:06:44.848 | INFO | [Loading] 9% 2026-09-10 20:06:44.852 | INFO | Auto search combat loading 2026-09-10 20:06:44.856 | INFO | Screenshot interval set to 1.0s 2026-09-10 20:06:50.855 | INFO | [BattleUI] PAUSE 2026-09-10 20:06:50.860 | INFO | Auto Search combat execute 2026-09-10 20:06:50.863 | INFO | <<< EMOTION REDUCE >>> 2026-09-10 20:06:50.874 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-09-10 20:06:50.880 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=51, Main.Emotion.Fleet1Record=datetime.datetime(2026, 9, 10, 20, 6, 50), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 9, 10, 20, 6, 50) 2026-09-10 20:06:50.894 | INFO | [Emotion fleet_1] 51 2026-09-10 20:06:50.898 | INFO | [Emotion fleet_2] 119 2026-09-10 20:06:56.837 | INFO | Combat auto check timer reached 2026-09-10 20:07:31.896 | INFO | Click (1020, 667) @ GET_SHIP 2026-09-10 20:07:33.881 | INFO | Click (1030, 666) @ GET_SHIP 2026-09-10 20:07:34.881 | INFO | Click (1033, 654) @ GET_SHIP 2026-09-10 20:07:35.887 | INFO | Click (1026, 645) @ GET_SHIP 2026-09-10 20:07:36.888 | INFO | Click (1046, 671) @ GET_SHIP 2026-09-10 20:07:38.888 | INFO | Screenshot interval set to 0.3s 2026-09-10 20:07:38.892 | INFO | Auto Search combat status 2026-09-10 20:07:38.895 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2026-09-10 20:07:38.899 | INFO | BATTLE_1 2026-09-10 20:07:38.901 | INFO | Auto search moving 2026-09-10 20:07:38.906 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-10 20:07:38.979 | INFO | [OCR_OIL 0.069s] 21477 2026-09-10 20:07:39.050 | INFO | [OCR_COIN 0.066s] 10535 2026-09-10 20:07:43.080 | INFO | [Loading] 7% 2026-09-10 20:07:43.084 | INFO | Auto search combat loading 2026-09-10 20:07:43.086 | INFO | Screenshot interval set to 1.0s 2026-09-10 20:07:49.085 | INFO | [BattleUI] PAUSE 2026-09-10 20:07:49.090 | INFO | Auto Search combat execute 2026-09-10 20:07:49.093 | INFO | <<< EMOTION REDUCE >>> 2026-09-10 20:07:49.104 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-09-10 20:07:49.108 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=49, Main.Emotion.Fleet1Record=datetime.datetime(2026, 9, 10, 20, 7, 49), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 9, 10, 20, 7, 49) 2026-09-10 20:07:49.124 | INFO | [Emotion fleet_1] 49 2026-09-10 20:07:49.127 | INFO | [Emotion fleet_2] 119 2026-09-10 20:07:55.090 | INFO | Combat auto check timer reached 2026-09-10 20:08:33.134 | INFO | Click (1028, 663) @ GET_SHIP 2026-09-10 20:08:35.140 | INFO | Click (1026, 655) @ GET_SHIP 2026-09-10 20:08:37.138 | INFO | Click (1027, 668) @ GET_SHIP 2026-09-10 20:08:38.143 | INFO | Click (1021, 653) @ GET_SHIP 2026-09-10 20:08:40.143 | INFO | Screenshot interval set to 0.3s 2026-09-10 20:08:40.148 | INFO | Auto Search combat status 2026-09-10 20:08:40.152 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_2 ─────────────────────────────────────────────────────── 2026-09-10 20:08:40.158 | INFO | BATTLE_2 2026-09-10 20:08:40.162 | INFO | Auto search moving 2026-09-10 20:08:40.168 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-10 20:08:40.227 | INFO | [OCR_OIL 0.057s] 21458 2026-09-10 20:08:40.297 | INFO | [OCR_COIN 0.065s] 10562 2026-09-10 20:08:43.435 | INFO | [Loading] 7% 2026-09-10 20:08:43.439 | INFO | Auto search combat loading 2026-09-10 20:08:43.442 | INFO | Screenshot interval set to 1.0s 2026-09-10 20:08:49.439 | INFO | [BattleUI] PAUSE 2026-09-10 20:08:49.444 | INFO | Auto Search combat execute 2026-09-10 20:08:49.448 | INFO | <<< EMOTION REDUCE >>> 2026-09-10 20:08:49.462 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-09-10 20:08:49.465 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=47, Main.Emotion.Fleet1Record=datetime.datetime(2026, 9, 10, 20, 8, 49), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 9, 10, 20, 8, 49) 2026-09-10 20:08:49.482 | INFO | [Emotion fleet_1] 47 2026-09-10 20:08:49.485 | INFO | [Emotion fleet_2] 119 2026-09-10 20:08:55.439 | INFO | Combat auto check timer reached 2026-09-10 20:09:32.481 | INFO | Screenshot interval set to 0.3s 2026-09-10 20:09:32.486 | INFO | Auto Search combat status 2026-09-10 20:09:33.371 | INFO | Click (1014, 665) @ GET_SHIP 2026-09-10 20:09:34.576 | INFO | Click (1043, 658) @ GET_SHIP 2026-09-10 20:09:35.783 | INFO | Click (1044, 678) @ GET_SHIP 2026-09-10 20:09:36.982 | INFO | Click (1026, 674) @ GET_SHIP 2026-09-10 20:09:39.067 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_3 ─────────────────────────────────────────────────────── 2026-09-10 20:09:39.073 | INFO | BATTLE_3 2026-09-10 20:09:39.076 | INFO | Auto search moving 2026-09-10 20:09:39.080 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-10 20:09:39.166 | INFO | [OCR_OIL 0.080s] 21439 2026-09-10 20:09:39.232 | INFO | [OCR_COIN 0.058s] 10583 2026-09-10 20:09:43.882 | INFO | [Loading] 16% 2026-09-10 20:09:43.886 | INFO | Auto search combat loading 2026-09-10 20:09:43.890 | INFO | Screenshot interval set to 1.0s 2026-09-10 20:09:49.890 | INFO | [BattleUI] PAUSE 2026-09-10 20:09:49.894 | INFO | Auto Search combat execute 2026-09-10 20:09:49.897 | INFO | <<< EMOTION REDUCE >>> 2026-09-10 20:09:49.909 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-09-10 20:09:49.913 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=45, Main.Emotion.Fleet1Record=datetime.datetime(2026, 9, 10, 20, 9, 49), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 9, 10, 20, 9, 49) 2026-09-10 20:09:49.928 | INFO | [Emotion fleet_1] 45 2026-09-10 20:09:49.932 | INFO | [Emotion fleet_2] 119 2026-09-10 20:09:55.882 | INFO | Combat auto check timer reached 2026-09-10 20:10:14.922 | INFO | Click (1030, 664) @ GET_SHIP 2026-09-10 20:10:16.937 | INFO | Click (1033, 661) @ GET_SHIP 2026-09-10 20:10:17.938 | INFO | Click (1025, 658) @ GET_SHIP 2026-09-10 20:10:18.938 | INFO | Click (1028, 642) @ GET_SHIP 2026-09-10 20:10:19.928 | INFO | Screenshot interval set to 0.3s 2026-09-10 20:10:19.932 | INFO | Auto Search combat status 2026-09-10 20:10:19.945 | INFO | Click (1041, 656) @ GET_SHIP 2026-09-10 20:10:21.103 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_4 ─────────────────────────────────────────────────────── 2026-09-10 20:10:21.108 | INFO | BATTLE_4 2026-09-10 20:10:21.111 | INFO | Auto search moving 2026-09-10 20:10:21.115 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-10 20:10:21.171 | INFO | [OCR_OIL 0.052s] 21420 2026-09-10 20:10:21.237 | INFO | [OCR_COIN 0.060s] 10608 2026-09-10 20:10:25.325 | INFO | [Loading] 4% 2026-09-10 20:10:25.328 | INFO | Auto search combat loading 2026-09-10 20:10:25.331 | INFO | Screenshot interval set to 1.0s 2026-09-10 20:10:31.324 | INFO | [BattleUI] PAUSE 2026-09-10 20:10:31.329 | INFO | Auto Search combat execute 2026-09-10 20:10:31.332 | INFO | <<< EMOTION REDUCE >>> 2026-09-10 20:10:31.351 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-09-10 20:10:31.356 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=43, Main.Emotion.Fleet1Record=datetime.datetime(2026, 9, 10, 20, 10, 31), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 9, 10, 20, 10, 31) 2026-09-10 20:10:31.371 | INFO | [Emotion fleet_1] 43 2026-09-10 20:10:31.377 | INFO | [Emotion fleet_2] 119 2026-09-10 20:10:37.325 | INFO | Combat auto check timer reached 2026-09-10 20:11:14.372 | INFO | Click (1025, 644) @ GET_SHIP 2026-09-10 20:11:15.371 | INFO | Screenshot interval set to 0.3s 2026-09-10 20:11:15.374 | INFO | Auto Search combat status 2026-09-10 20:11:15.385 | INFO | Click (1041, 668) @ GET_SHIP 2026-09-10 20:11:17.160 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_5 ─────────────────────────────────────────────────────── 2026-09-10 20:11:17.164 | INFO | BATTLE_5 2026-09-10 20:11:17.168 | INFO | Auto search moving 2026-09-10 20:11:17.171 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-10 20:11:17.240 | INFO | [OCR_OIL 0.066s] 21401 2026-09-10 20:11:17.314 | INFO | [OCR_COIN 0.071s] 10620 2026-09-10 20:11:19.868 | INFO | [Loading] 12% 2026-09-10 20:11:19.872 | INFO | Auto search combat loading 2026-09-10 20:11:19.876 | INFO | Screenshot interval set to 1.0s 2026-09-10 20:11:25.895 | INFO | [BattleUI] PAUSE 2026-09-10 20:11:25.898 | INFO | Auto Search combat execute 2026-09-10 20:11:25.900 | INFO | <<< EMOTION REDUCE >>> 2026-09-10 20:11:25.913 | INFO | Bind task ['General', 'Alas', 'Main'] 2026-09-10 20:11:25.917 | INFO | Save config ./config/alas-pc.json, Main.Emotion.Fleet1Value=41, Main.Emotion.Fleet1Record=datetime.datetime(2026, 9, 10, 20, 11, 25), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2026, 9, 10, 20, 11, 25) 2026-09-10 20:11:25.932 | INFO | [Emotion fleet_1] 41 2026-09-10 20:11:25.936 | INFO | [Emotion fleet_2] 119 2026-09-10 20:11:31.869 | INFO | Combat auto check timer reached 2026-09-10 20:12:35.946 | INFO | Click (1029, 664) @ GET_SHIP 2026-09-10 20:15:36.103 | INFO | Function calls: gui.py L94 process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() gui.py L85 func() main.py L463 run() server.py L60 run() runners.py L43 run() on.py L84 main() proxy_headers.py L75 __call__() applications.py L112 __call__() errors.py L146 __call__() base.py L21 __call__() exceptions.py L58 __call__() routing.py L569 __call__() routing.py L540 lifespan() routing.py L481 default_lifespan() routing.py L518 startup() app.py L1550 process_manager.py L227 restart_processes() process_manager.py L51 start() process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() process_manager.py L166 run_process() alas.py L587 loop() alas.py L69 run() alas.py L356 main() run.py L438 run() campaign_base.py L143 run() campaign_base.py L178 auto_search_execute_a_battle() auto_search_combat.py L357 auto_search_combat() auto_search_combat.py L252 auto_search_combat_execute() base.py L169 loop() device.py L194 screenshot() device.py L256 stuck_record_check() device.py L43 show_function_call() 2026-09-10 20:15:36.135 | WARNING | Wait too long 2026-09-10 20:15:36.139 | WARNING | Waiting for {'EXP_INFO_A', 'MISSION_POPUP_GO', 'EVENT_CHECK', 'EXP_INFO_B', 'GUILD_POPUP_CONFIRM', 'POPUP_CONFIRM_WHITE', 'GET_MISSION', 'BATTLE_STATUS_S', 'EXP_INFO_S', 'GET_SHIP', 'SP_CHECK', 'CAMPAIGN_CHECK', 'AUTO_SEARCH_MAP_OPTION_ON', 'PAUSE', 'POPUP_CANCEL', 'NEW_SHIP', 'BATTLE_STATUS_A', 'BATTLE_STATUS_B'} 2026-09-10 20:15:36.246 | INFO | [Package_name] com.bilibili.azurlane 2026-09-10 20:15:36.251 | ERROR | GameStuckError: Wait too long 2026-09-10 20:15:36.253 | WARNING | Saving error: ./log/error/1789042536253