═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ EVENT ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ═════════════════════════════════════════════════════════ D3 ══════════════════════════════════════════════════════════ 2026-09-21 01:24:15.411 | INFO | D3 2026-09-21 01:24:15.415 | INFO | Count: 0 2026-09-21 01:24:15.438 | INFO | UI get current page 2026-09-21 01:24:15.455 | INFO | [UI] page_main 2026-09-21 01:24:15.462 | INFO | <<< UI GOTO PAGE_CAMPAIGN_MENU >>> 2026-09-21 01:24:15.479 | INFO | Page switch: page_main_white -> page_campaign_menu 2026-09-21 01:24:15.482 | INFO | Click (1184, 510) @ MAIN_GOTO_CAMPAIGN_WHITE 2026-09-21 01:24:15.986 | INFO | Page arrive: page_campaign_menu 2026-09-21 01:24:15.990 | INFO | Event available 2026-09-21 01:24:15.995 | INFO | <<< UI GOTO PAGE_EVENT >>> 2026-09-21 01:24:16.006 | INFO | Page switch: page_campaign_menu -> page_event 2026-09-21 01:24:16.011 | INFO | Click ( 767, 202) @ CAMPAIGN_MENU_GOTO_EVENT 2026-09-21 01:24:16.585 | INFO | Page arrive: page_event 2026-09-21 01:24:16.589 | INFO | Mode_switch_20241219 set to combat 2026-09-21 01:24:16.602 | INFO | [Mode_switch_20241219] combat 2026-09-21 01:24:16.605 | INFO | Aside_switch_20241219 set to part2 2026-09-21 01:24:16.648 | INFO | [Aside_switch_20241219] unknown 2026-09-21 01:24:16.886 | INFO | [Aside_switch_20241219] unknown 2026-09-21 01:24:17.194 | INFO | [Aside_switch_20241219] unknown 2026-09-21 01:24:17.490 | INFO | [Aside_switch_20241219] unknown 2026-09-21 01:24:17.498 | WARNING | Switch Aside_switch_20241219 has states evaluated to unknown, asset should be re-verified 2026-09-21 01:24:17.501 | INFO | Click ( 26, 310) @ CHAPTER_20241219_PART2 2026-09-21 01:24:17.788 | INFO | [Aside_switch_20241219] unknown 2026-09-21 01:24:18.087 | INFO | [Aside_switch_20241219] part2 2026-09-21 01:24:18.090 | INFO | <<< UI ENSURE INDEX >>> 2026-09-21 01:24:18.301 | INFO | [campaign 0.038s] ['D3', 'B1', 'B2'] 2026-09-21 01:24:18.304 | INFO | [Chapter] b 2026-09-21 01:24:18.306 | INFO | [Stage] d3, b1, b2 2026-09-21 01:24:18.308 | INFO | [Index] 2 2026-09-21 01:24:18.395 | INFO | [OCR_OIL 0.058s] 17584 2026-09-21 01:24:18.450 | INFO | [OCR_EVENT_PT 0.051s] X19970 2026-09-21 01:24:18.453 | INFO | [Event_PT] 19970 2026-09-21 01:24:18.456 | INFO | [Event_PT_limit] 19970/100000 ───────────────────────────────────────────────────────── D3 ────────────────────────────────────────────────────────── 2026-09-21 01:24:18.462 | INFO | D3 2026-09-21 01:24:18.464 | INFO | Expect emotion reduce: (14, 0) 2026-09-21 01:24:18.475 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-09-21 01:24:18.481 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=45, Event.Emotion.Fleet1Record=datetime.datetime(2026, 9, 21, 1, 24, 18), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 9, 21, 1, 24, 18) 2026-09-21 01:24:18.497 | INFO | [Emotion fleet_1] 45 2026-09-21 01:24:18.501 | INFO | [Emotion fleet_2] 119 2026-09-21 01:24:18.503 | INFO | <<< ENTER MAP >>> 2026-09-21 01:24:18.623 | INFO | Click ( 851, 283) @ d3 2026-09-21 01:24:19.329 | INFO | [MAP_MODE_SWITCH] hard 2026-09-21 01:24:19.336 | INFO | [Map_clear_percentage] 53% 2026-09-21 01:24:19.929 | INFO | [MAP_MODE_SWITCH] hard 2026-09-21 01:24:19.936 | INFO | [Map_clear_percentage] 99% 2026-09-21 01:24:19.961 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2026-09-21 01:24:19.964 | INFO | [Map_info] 99%, star_1, star_2, 100_percent_clear, clear_mode 2026-09-21 01:24:19.968 | INFO | [StopCondition_MapAchievement] non_stop 2026-09-21 01:24:19.971 | INFO | Clear_Mode set to on 2026-09-21 01:24:19.974 | INFO | [Clear_Mode] on 2026-09-21 01:24:19.987 | INFO | Auto_Search set to on 2026-09-21 01:24:19.993 | INFO | [Auto_Search] on 2026-09-21 01:24:19.997 | INFO | Click (1049, 506) @ MAP_PREPARATION 2026-09-21 01:24:20.539 | INFO | Handling 2x book setting, mode=prep. 2026-09-21 01:24:20.564 | INFO | Using fleet: [4, 3, 2] 2026-09-21 01:24:20.643 | INFO | Hard satisfied: Fleet_1: True, Fleet_2: True, Submarine: True 2026-09-21 01:24:20.654 | INFO | Hard Campaign. No fleet preparation 2026-09-21 01:24:20.660 | INFO | Auto search setting 2026-09-21 01:24:20.676 | INFO | [_fleet_sidebar_offset] 0 2026-09-21 01:24:20.682 | INFO | [_fleet_sidebar_offset] 0 2026-09-21 01:24:20.686 | INFO | [Fleet_sidebar] 1/3 2026-09-21 01:24:20.690 | INFO | Click (1223, 417) @ FLEET_SIDEBAR_0_2 2026-09-21 01:24:20.825 | INFO | [_fleet_sidebar_offset] 0 2026-09-21 01:24:20.830 | INFO | [Fleet_sidebar] 1/3 2026-09-21 01:24:21.128 | INFO | [_fleet_sidebar_offset] 0 2026-09-21 01:24:21.133 | INFO | [Fleet_sidebar] 3/3 2026-09-21 01:24:21.138 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-09-21 01:24:21.140 | INFO | Selected to the correct auto search setting 2026-09-21 01:24:21.143 | INFO | [Auto_Search_Setting] fleet1_all_fleet2_standby, sub_auto_call 2026-09-21 01:24:21.147 | INFO | Selected to the correct auto search setting 2026-09-21 01:24:21.151 | INFO | Click (1043, 595) @ FLEET_PREPARATION 2026-09-21 01:24:22.044 | INFO | is_auto_search_running appeared ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2026-09-21 01:24:22.050 | INFO | BATTLE_0 2026-09-21 01:24:22.053 | INFO | Auto search moving 2026-09-21 01:24:22.069 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-21 01:24:22.147 | INFO | [OCR_OIL 0.074s] 17574 2026-09-21 01:24:22.258 | INFO | [OCR_COIN 0.105s] 64879 2026-09-21 01:24:26.509 | INFO | [Loading] 6% 2026-09-21 01:24:26.513 | INFO | Auto search combat loading 2026-09-21 01:24:26.517 | INFO | Screenshot interval set to 1.0s 2026-09-21 01:24:33.540 | INFO | [BattleUI] PAUSE 2026-09-21 01:24:33.544 | INFO | Auto Search combat execute 2026-09-21 01:24:33.547 | INFO | <<< EMOTION REDUCE >>> 2026-09-21 01:24:33.559 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-09-21 01:24:33.566 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=43, Event.Emotion.Fleet1Record=datetime.datetime(2026, 9, 21, 1, 24, 33), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 9, 21, 1, 24, 33) 2026-09-21 01:24:33.584 | INFO | [Emotion fleet_1] 43 2026-09-21 01:24:33.588 | INFO | [Emotion fleet_2] 119 2026-09-21 01:24:33.590 | INFO | Submarine called 2026-09-21 01:24:39.527 | INFO | Combat auto check timer reached 2026-09-21 01:24:45.544 | INFO | Click (1039, 660) @ GET_SHIP 2026-09-21 01:24:46.546 | INFO | Click (1033, 637) @ GET_SHIP 2026-09-21 01:24:48.546 | INFO | Click (1036, 658) @ GET_SHIP 2026-09-21 01:24:49.548 | INFO | Screenshot interval set to 0.3s 2026-09-21 01:24:49.553 | INFO | Auto Search combat status 2026-09-21 01:24:52.229 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2026-09-21 01:24:52.235 | INFO | BATTLE_1 2026-09-21 01:24:52.239 | INFO | Auto search moving 2026-09-21 01:24:52.245 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-21 01:24:52.340 | INFO | [OCR_OIL 0.089s] 17523 2026-09-21 01:24:52.419 | INFO | [OCR_COIN 0.075s] 64902 2026-09-21 01:24:56.437 | INFO | [Loading] 8% 2026-09-21 01:24:56.440 | INFO | Auto search combat loading 2026-09-21 01:24:56.443 | INFO | Screenshot interval set to 1.0s 2026-09-21 01:25:02.468 | INFO | [BattleUI] PAUSE 2026-09-21 01:25:02.471 | INFO | Auto Search combat execute 2026-09-21 01:25:02.473 | INFO | <<< EMOTION REDUCE >>> 2026-09-21 01:25:02.488 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-09-21 01:25:02.492 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=41, Event.Emotion.Fleet1Record=datetime.datetime(2026, 9, 21, 1, 25, 2), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 9, 21, 1, 25, 2) 2026-09-21 01:25:02.510 | INFO | [Emotion fleet_1] 41 2026-09-21 01:25:02.514 | INFO | [Emotion fleet_2] 119 2026-09-21 01:25:02.518 | INFO | Submarine called 2026-09-21 01:25:08.453 | INFO | Combat auto check timer reached 2026-09-21 01:25:16.477 | INFO | Click (1026, 667) @ GET_SHIP 2026-09-21 01:25:18.484 | INFO | Click (1025, 660) @ GET_SHIP 2026-09-21 01:25:22.479 | INFO | Screenshot interval set to 0.3s 2026-09-21 01:25:22.483 | INFO | Auto Search combat status 2026-09-21 01:25:24.261 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_2 ─────────────────────────────────────────────────────── 2026-09-21 01:25:24.268 | INFO | BATTLE_2 2026-09-21 01:25:24.271 | INFO | Auto search moving 2026-09-21 01:25:24.276 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-21 01:25:24.332 | INFO | [OCR_OIL 0.050s] 17472 2026-09-21 01:25:24.427 | INFO | [OCR_COIN 0.092s] 64930 2026-09-21 01:25:28.782 | INFO | [Loading] 17% 2026-09-21 01:25:28.786 | INFO | Auto search combat loading 2026-09-21 01:25:28.789 | INFO | Screenshot interval set to 1.0s 2026-09-21 01:25:34.772 | INFO | [BattleUI] PAUSE 2026-09-21 01:25:34.775 | INFO | Auto Search combat execute 2026-09-21 01:25:34.778 | INFO | <<< EMOTION REDUCE >>> 2026-09-21 01:25:34.791 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-09-21 01:25:34.798 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=39, Event.Emotion.Fleet1Record=datetime.datetime(2026, 9, 21, 1, 25, 34), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 9, 21, 1, 25, 34) 2026-09-21 01:25:34.815 | INFO | [Emotion fleet_1] 39 2026-09-21 01:25:34.818 | INFO | [Emotion fleet_2] 119 2026-09-21 01:25:34.822 | INFO | Submarine called 2026-09-21 01:25:39.782 | INFO | Combat auto check timer reached 2026-09-21 01:25:51.795 | INFO | Screenshot interval set to 0.3s 2026-09-21 01:25:51.798 | INFO | Auto Search combat status 2026-09-21 01:25:53.572 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_3 ─────────────────────────────────────────────────────── 2026-09-21 01:25:53.577 | INFO | BATTLE_3 2026-09-21 01:25:53.582 | INFO | Auto search moving 2026-09-21 01:25:53.587 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-21 01:25:53.649 | INFO | [OCR_OIL 0.058s] 17421 2026-09-21 01:25:53.734 | INFO | [OCR_COIN 0.081s] 64959 2026-09-21 01:25:58.396 | INFO | [Loading] 17% 2026-09-21 01:25:58.400 | INFO | Auto search combat loading 2026-09-21 01:25:58.403 | INFO | Screenshot interval set to 1.0s 2026-09-21 01:26:04.410 | INFO | [BattleUI] PAUSE 2026-09-21 01:26:04.415 | INFO | Auto Search combat execute 2026-09-21 01:26:04.418 | INFO | <<< EMOTION REDUCE >>> 2026-09-21 01:26:04.430 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-09-21 01:26:04.434 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=37, Event.Emotion.Fleet1Record=datetime.datetime(2026, 9, 21, 1, 26, 4), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 9, 21, 1, 26, 4) 2026-09-21 01:26:04.452 | INFO | [Emotion fleet_1] 37 2026-09-21 01:26:04.455 | INFO | [Emotion fleet_2] 119 2026-09-21 01:26:04.457 | INFO | Submarine called 2026-09-21 01:26:10.405 | INFO | Combat auto check timer reached 2026-09-21 01:26:19.416 | INFO | Screenshot interval set to 0.3s 2026-09-21 01:26:19.419 | INFO | Auto Search combat status 2026-09-21 01:26:20.914 | INFO | Click (1025, 663) @ GET_SHIP 2026-09-21 01:26:22.110 | INFO | Click (1020, 664) @ GET_SHIP 2026-09-21 01:26:23.916 | INFO | Click (1032, 648) @ GET_SHIP 2026-09-21 01:26:27.810 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_4 ─────────────────────────────────────────────────────── 2026-09-21 01:26:27.816 | INFO | BATTLE_4 2026-09-21 01:26:27.818 | INFO | Auto search moving 2026-09-21 01:26:27.821 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-21 01:26:27.882 | INFO | [OCR_OIL 0.059s] 17370 2026-09-21 01:26:27.954 | INFO | [OCR_COIN 0.068s] 64984 2026-09-21 01:26:32.923 | INFO | [Loading] 16% 2026-09-21 01:26:32.926 | INFO | Auto search combat loading 2026-09-21 01:26:32.929 | INFO | Screenshot interval set to 1.0s 2026-09-21 01:26:38.928 | INFO | [BattleUI] PAUSE 2026-09-21 01:26:38.931 | INFO | Auto Search combat execute 2026-09-21 01:26:38.934 | INFO | <<< EMOTION REDUCE >>> 2026-09-21 01:26:38.948 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-09-21 01:26:38.954 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=35, Event.Emotion.Fleet1Record=datetime.datetime(2026, 9, 21, 1, 26, 38), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 9, 21, 1, 26, 38) 2026-09-21 01:26:38.971 | INFO | [Emotion fleet_1] 35 2026-09-21 01:26:38.975 | INFO | [Emotion fleet_2] 119 2026-09-21 01:26:44.923 | INFO | Submarine call timer reached 2026-09-21 01:26:44.926 | INFO | Combat auto check timer reached 2026-09-21 01:26:57.947 | INFO | Click (1041, 648) @ GET_SHIP 2026-09-21 01:26:58.948 | INFO | Click (1021, 680) @ GET_SHIP 2026-09-21 01:26:59.950 | INFO | Click (1039, 649) @ GET_SHIP 2026-09-21 01:27:01.958 | INFO | Screenshot interval set to 0.3s 2026-09-21 01:27:01.962 | INFO | Auto Search combat status 2026-09-21 01:27:04.029 | INFO | Combat end. ────────────────────────────────────────────────────── BATTLE_5 ─────────────────────────────────────────────────────── 2026-09-21 01:27:04.036 | INFO | BATTLE_5 2026-09-21 01:27:04.040 | INFO | Auto search moving 2026-09-21 01:27:04.048 | INFO | Fleet: 1, fleet_current_index: 1 2026-09-21 01:27:04.122 | INFO | [OCR_OIL 0.071s] 17335 2026-09-21 01:27:04.221 | INFO | [OCR_COIN 0.095s] 65003 2026-09-21 01:27:08.252 | INFO | [Loading] 5% 2026-09-21 01:27:08.256 | INFO | Auto search combat loading 2026-09-21 01:27:08.259 | INFO | Screenshot interval set to 1.0s 2026-09-21 01:27:14.270 | INFO | [BattleUI] PAUSE 2026-09-21 01:27:14.273 | INFO | Auto Search combat execute 2026-09-21 01:27:14.276 | INFO | <<< EMOTION REDUCE >>> 2026-09-21 01:27:14.288 | INFO | Bind task ['General', 'Alas', 'TaskBalancer', 'EventGeneral', 'Event'] 2026-09-21 01:27:14.293 | INFO | Save config ./config/alas-pc.json, Event.Emotion.Fleet1Value=33, Event.Emotion.Fleet1Record=datetime.datetime(2026, 9, 21, 1, 27, 14), Event.Emotion.Fleet2Value=119, Event.Emotion.Fleet2Record=datetime.datetime(2026, 9, 21, 1, 27, 14) 2026-09-21 01:27:14.310 | INFO | [Emotion fleet_1] 33 2026-09-21 01:27:14.313 | INFO | [Emotion fleet_2] 119 2026-09-21 01:27:20.265 | INFO | Submarine call timer reached 2026-09-21 01:27:20.270 | INFO | Combat auto check timer reached 2026-09-21 01:28:01.291 | INFO | Click ( 783, 506) @ POPUP_CONFIRM_AUTO_SEARCH_COMBAT_EXECUTE 2026-09-21 01:28:04.283 | INFO | Click ( 785, 511) @ POPUP_CONFIRM_AUTO_SEARCH_COMBAT_EXECUTE 2026-09-21 01:28:06.285 | INFO | Click ( 809, 517) @ POPUP_CONFIRM_AUTO_SEARCH_COMBAT_EXECUTE 2026-09-21 01:28:08.286 | INFO | Click ( 791, 516) @ POPUP_CONFIRM_AUTO_SEARCH_COMBAT_EXECUTE 2026-09-21 01:31:08.451 | INFO | Function calls: threading.py L890 _bootstrap() threading.py L926 _bootstrap_inner() threading.py L870 run() threadbased.py L254 run() output.py L801 click_callback() app.py L457 process_manager.py L51 start() process.py L112 start() context.py L223 _Popen() context.py L277 _Popen() popen_fork.py L20 __init__() popen_fork.py L74 _launch() process.py L297 _bootstrap() process.py L99 run() process_manager.py L166 run_process() alas.py L602 loop() alas.py L70 run() alas.py L386 event() run.py L438 run() campaign_base.py L143 run() campaign_base.py L178 auto_search_execute_a_battle() auto_search_combat.py L357 auto_search_combat() auto_search_combat.py L252 auto_search_combat_execute() base.py L169 loop() device.py L194 screenshot() device.py L256 stuck_record_check() device.py L43 show_function_call() 2026-09-21 01:31:08.467 | WARNING | Wait too long 2026-09-21 01:31:08.472 | WARNING | Waiting for {'MISSION_POPUP_GO', 'EVENT_CHECK', 'GUILD_POPUP_CONFIRM', 'POPUP_CONFIRM_WHITE', 'GET_MISSION', 'STORY_SKIP_3', 'SP_CHECK', 'CAMPAIGN_CHECK', 'STORY_CLOSE', 'PAUSE', 'POPUP_CANCEL'} 2026-09-21 01:31:08.586 | INFO | [Package_name] com.bilibili.azurlane 2026-09-21 01:31:08.590 | ERROR | GameStuckError: Wait too long 2026-09-21 01:31:08.592 | WARNING | Saving error: ./log/error/1789925468592